Inheritance: RioSharp.RioSocketBase
        /// <summary>
        /// Binds a socket to a local ip and port, 
        /// for multicast applications sending to a destinations on the same machine, use port 0
        /// </summary>
        /// <param name="localEP"></param>
        /// <returns></returns>
        public unsafe RioConnectionlessSocket Bind(IPEndPoint localEP)
        {
            var socket = new RioConnectionlessSocket(this, SendBufferPool, ReceiveBufferPool, adressBufferPool, MaxOutstandingReceive, MaxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue, adressFam, sockType, protocol);

            sockaddr_in sa = new sockaddr_in();
            sa.sin_family = ADDRESS_FAMILIES.AF_INET;
            sa.sin_port = WinSock.htons((ushort)localEP.Port);
            var ipBytes = localEP.Address.GetAddressBytes();
            fixed (byte* a = ipBytes)
                Unsafe.CopyBlock(sa.sin_addr.Address, a, (uint)ipBytes.Length);

            unsafe
            {
                if (WinSock.bind(socket.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                    WinSock.ThrowLastWSAError();
            }

            socket.SetInUse(true);
            return socket;
        }
Exemple #2
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        /// <summary>
        /// Binds a socket to a local ip and port,
        /// for multicast applications sending to a destinations on the same machine, use port 0
        /// </summary>
        /// <param name="localEP"></param>
        /// <returns></returns>
        public unsafe RioConnectionlessSocket Bind(IPEndPoint localEP)
        {
            var socket = new RioConnectionlessSocket(this, SendBufferPool, ReceiveBufferPool, adressBufferPool, MaxOutstandingReceive, MaxOutstandingSend, SendCompletionQueue, ReceiveCompletionQueue, adressFam, sockType, protocol);

            sockaddr_in sa = new sockaddr_in();

            sa.sin_family = ADDRESS_FAMILIES.AF_INET;
            sa.sin_port   = WinSock.htons((ushort)localEP.Port);
            var ipBytes = localEP.Address.GetAddressBytes();

            fixed(byte *a = ipBytes)
            Unsafe.CopyBlock(sa.sin_addr.Address, a, (uint)ipBytes.Length);

            unsafe
            {
                if (WinSock.bind(socket.Socket, ref sa, sizeof(sockaddr_in)) == WinSock.SOCKET_ERROR)
                {
                    WinSock.ThrowLastWSAError();
                }
            }

            socket.SetInUse(true);
            return(socket);
        }