private static int DistanceToClosestChair(IntVec3 from, IntVec3 step, Map map, int maxDist, CellRect spectateRect) { int num = 0; IntVec3 intVec = from; while (true) { intVec += step; num++; if (!intVec.InBounds(map)) { break; } if (SpectatorCellFinder.CorrectlyRotatedChairAt(intVec, map, spectateRect)) { return(num); } if (!intVec.Walkable(map)) { return(-1); } if (num >= maxDist) { return(-1); } } return(-1); }
public override float VoluntaryJoinPriorityFor(Pawn p) { if (IsFiance(p)) { if (!MarriageCeremonyUtility.FianceCanContinueCeremony(p, (p == firstPawn) ? secondPawn : firstPawn)) { return(0f); } return(VoluntarilyJoinableLordJobJoinPriorities.MarriageCeremonyFiance); } if (IsGuest(p)) { if (!MarriageCeremonyUtility.ShouldGuestKeepAttendingCeremony(p)) { return(0f); } if (!lord.ownedPawns.Contains(p)) { if (IsCeremonyAboutToEnd()) { return(0f); } LordToil_MarriageCeremony lordToil_MarriageCeremony = lord.CurLordToil as LordToil_MarriageCeremony; if (lordToil_MarriageCeremony != null && !SpectatorCellFinder.TryFindSpectatorCellFor(p, lordToil_MarriageCeremony.Data.spectateRect, base.Map, out IntVec3 _, lordToil_MarriageCeremony.Data.spectateRectAllowedSides)) { return(0f); } } return(VoluntarilyJoinableLordJobJoinPriorities.MarriageCeremonyGuest); } return(0f); }
protected override Job TryGiveJob(Pawn pawn) { PawnDuty duty = pawn.mindState.duty; Job result; IntVec3 c; if (duty == null) { result = null; } else if (!SpectatorCellFinder.TryFindSpectatorCellFor(pawn, duty.spectateRect, pawn.Map, out c, duty.spectateRectAllowedSides, 1, null)) { result = null; } else { IntVec3 centerCell = duty.spectateRect.CenterCell; Building edifice = c.GetEdifice(pawn.Map); if (edifice != null && edifice.def.category == ThingCategory.Building && edifice.def.building.isSittable && pawn.CanReserve(edifice, 1, -1, null, false)) { result = new Job(JobDefOf.SpectateCeremony, edifice, centerCell); } else { result = new Job(JobDefOf.SpectateCeremony, c, centerCell); } } return(result); }
public override float VoluntaryJoinPriorityFor(Pawn p) { if (this.IsFiance(p)) { if (!MarriageCeremonyUtility.FianceCanContinueCeremony(p)) { return(0f); } return(VoluntarilyJoinableLordJobJoinPriorities.MarriageCeremonyFiance); } if (this.IsGuest(p)) { if (!MarriageCeremonyUtility.ShouldGuestKeepAttendingCeremony(p)) { return(0f); } if (!base.lord.ownedPawns.Contains(p)) { if (this.IsCeremonyAboutToEnd()) { return(0f); } LordToil_MarriageCeremony lordToil_MarriageCeremony = base.lord.CurLordToil as LordToil_MarriageCeremony; IntVec3 intVec = default(IntVec3); if (lordToil_MarriageCeremony != null && !SpectatorCellFinder.TryFindSpectatorCellFor(p, lordToil_MarriageCeremony.Data.spectateRect, base.Map, out intVec, lordToil_MarriageCeremony.Data.spectateRectAllowedSides, 1, (List <IntVec3>)null)) { return(0f); } } return(VoluntarilyJoinableLordJobJoinPriorities.MarriageCeremonyGuest); } return(0f); }
public override void Init() { base.Init(); Data.spectateRect = CalculateSpectateRect(); SpectateRectSide allowedSides = SpectateRectSide.All; if (Data.spectateRect.Width > Data.spectateRect.Height) { allowedSides = SpectateRectSide.Vertical; } else if (Data.spectateRect.Height > Data.spectateRect.Width) { allowedSides = SpectateRectSide.Horizontal; } Data.spectateRectAllowedSides = SpectatorCellFinder.FindSingleBestSide(Data.spectateRect, base.Map, allowedSides); }
protected override Job TryGiveJob(Pawn pawn) { PawnDuty duty = pawn.mindState.duty; if (duty == null) { return(null); } if (!SpectatorCellFinder.TryFindSpectatorCellFor(pawn, duty.spectateRect, pawn.Map, out IntVec3 cell, duty.spectateRectAllowedSides)) { return(null); } IntVec3 centerCell = duty.spectateRect.CenterCell; Building edifice = cell.GetEdifice(pawn.Map); if (edifice != null && edifice.def.category == ThingCategory.Building && edifice.def.building.isSittable && pawn.CanReserve(edifice)) { return(new Job(JobDefOf.SpectateCeremony, edifice, centerCell)); } return(new Job(JobDefOf.SpectateCeremony, cell, centerCell)); }
public static void DebugFlashPotentialSpectatorCells(CellRect spectateRect, Map map, SpectateRectSide allowedSides = SpectateRectSide.All, int margin = 1) { List <IntVec3> list = new List <IntVec3>(); int num = 50; for (int i = 0; i < num; i++) { IntVec3 intVec; if (!SpectatorCellFinder.TryFindSpectatorCellFor(null, spectateRect, map, out intVec, allowedSides, margin, list)) { break; } list.Add(intVec); float a = Mathf.Lerp(1f, 0.08f, (float)i / (float)num); Material mat = SolidColorMaterials.SimpleSolidColorMaterial(new Color(0f, 0.8f, 0f, a), false); map.debugDrawer.FlashCell(intVec, mat, (i + 1).ToString(), 50); } SpectateRectSide spectateRectSide = SpectatorCellFinder.FindSingleBestSide(spectateRect, map, allowedSides, margin); IntVec3 centerCell = spectateRect.CenterCell; switch (spectateRectSide) { case SpectateRectSide.Up: centerCell.z += spectateRect.Height / 2 + 10; break; case SpectateRectSide.Right: centerCell.x += spectateRect.Width / 2 + 10; break; case SpectateRectSide.Down: centerCell.z -= spectateRect.Height / 2 + 10; break; case SpectateRectSide.Left: centerCell.x -= spectateRect.Width / 2 + 10; break; } map.debugDrawer.FlashLine(spectateRect.CenterCell, centerCell, 50); }
public static SpectateRectSide FindSingleBestSide(CellRect spectateRect, Map map, SpectateRectSide allowedSides = SpectateRectSide.All, int margin = 1) { for (int i = 0; i < SpectatorCellFinder.scorePerSide.Length; i++) { SpectatorCellFinder.scorePerSide[i] = 0f; } SpectatorCellFinder.usedCells.Clear(); int num = 30; CellRect cellRect = spectateRect.ExpandedBy(margin).ClipInsideMap(map); for (int j = 0; j < num; j++) { IntVec3 intVec; if (!SpectatorCellFinder.TryFindSpectatorCellFor(null, spectateRect, map, out intVec, allowedSides, margin, SpectatorCellFinder.usedCells)) { break; } SpectatorCellFinder.usedCells.Add(intVec); float num2 = Mathf.Lerp(1f, 0.35f, (float)j / (float)num); float num3 = num2; Building correctlyRotatedChairAt = SpectatorCellFinder.GetCorrectlyRotatedChairAt(intVec, map, spectateRect); if (intVec.z > cellRect.maxZ && (allowedSides & SpectateRectSide.Up) == SpectateRectSide.Up) { SpectatorCellFinder.scorePerSide[0] += num3; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.South) { SpectatorCellFinder.scorePerSide[0] += 1.2f * num2; } } if (intVec.x > cellRect.maxX && (allowedSides & SpectateRectSide.Right) == SpectateRectSide.Right) { SpectatorCellFinder.scorePerSide[1] += num3; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.West) { SpectatorCellFinder.scorePerSide[1] += 1.2f * num2; } } if (intVec.z < cellRect.minZ && (allowedSides & SpectateRectSide.Down) == SpectateRectSide.Down) { SpectatorCellFinder.scorePerSide[2] += num3; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.North) { SpectatorCellFinder.scorePerSide[2] += 1.2f * num2; } } if (intVec.x < cellRect.minX && (allowedSides & SpectateRectSide.Left) == SpectateRectSide.Left) { SpectatorCellFinder.scorePerSide[3] += num3; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.East) { SpectatorCellFinder.scorePerSide[3] += 1.2f * num2; } } } float num4 = 0f; int num5 = -1; for (int k = 0; k < SpectatorCellFinder.scorePerSide.Length; k++) { if (SpectatorCellFinder.scorePerSide[k] != 0f) { if (num5 < 0 || SpectatorCellFinder.scorePerSide[k] > num4) { num5 = k; num4 = SpectatorCellFinder.scorePerSide[k]; } } } SpectatorCellFinder.usedCells.Clear(); switch (num5) { case 0: return(SpectateRectSide.Up); case 1: return(SpectateRectSide.Right); case 2: return(SpectateRectSide.Down); case 3: return(SpectateRectSide.Left); default: return(SpectateRectSide.None); } }
public static bool TryFindSpectatorCellFor(Pawn p, CellRect spectateRect, Map map, out IntVec3 cell, SpectateRectSide allowedSides = SpectateRectSide.All, int margin = 1, List <IntVec3> extraDisallowedCells = null) { spectateRect.ClipInsideMap(map); if (spectateRect.Area == 0 || allowedSides == SpectateRectSide.None) { cell = IntVec3.Invalid; return(false); } CellRect rectWithMargin = spectateRect.ExpandedBy(margin).ClipInsideMap(map); Predicate <IntVec3> predicate = delegate(IntVec3 x) { if (!x.InBounds(map)) { return(false); } if (!x.Standable(map)) { return(false); } if (x.Fogged(map)) { return(false); } if (rectWithMargin.Contains(x)) { return(false); } if ((x.z <= rectWithMargin.maxZ || (allowedSides & SpectateRectSide.Up) != SpectateRectSide.Up) && (x.x <= rectWithMargin.maxX || (allowedSides & SpectateRectSide.Right) != SpectateRectSide.Right) && (x.z >= rectWithMargin.minZ || (allowedSides & SpectateRectSide.Down) != SpectateRectSide.Down) && (x.x >= rectWithMargin.minX || (allowedSides & SpectateRectSide.Left) != SpectateRectSide.Left)) { return(false); } IntVec3 intVec3 = spectateRect.ClosestCellTo(x); if ((float)intVec3.DistanceToSquared(x) > 210.25f) { return(false); } if (!GenSight.LineOfSight(intVec3, x, map, true, null, 0, 0)) { return(false); } if (x.GetThingList(map).Find((Thing y) => y is Pawn && y != p) != null) { return(false); } if (p != null) { if (!p.CanReserveAndReach(x, PathEndMode.OnCell, Danger.Some, 1, -1, null, false)) { return(false); } Building edifice = x.GetEdifice(map); if (edifice != null && edifice.def.category == ThingCategory.Building && edifice.def.building.isSittable && !p.CanReserve(edifice, 1, -1, null, false)) { return(false); } if (x.IsForbidden(p)) { return(false); } if (x.GetDangerFor(p, map) != Danger.None) { return(false); } } if (extraDisallowedCells != null && extraDisallowedCells.Contains(x)) { return(false); } if (!SpectatorCellFinder.CorrectlyRotatedChairAt(x, map, spectateRect)) { int num = 0; for (int k = 0; k < GenAdj.AdjacentCells.Length; k++) { IntVec3 x2 = x + GenAdj.AdjacentCells[k]; if (SpectatorCellFinder.CorrectlyRotatedChairAt(x2, map, spectateRect)) { num++; } } if (num >= 3) { return(false); } int num2 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(-1, 0, 0), map, 4, spectateRect); if (num2 >= 0) { int num3 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(1, 0, 0), map, 4, spectateRect); if (num3 >= 0 && Mathf.Abs(num2 - num3) <= 1) { return(false); } } int num4 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, 1), map, 4, spectateRect); if (num4 >= 0) { int num5 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, -1), map, 4, spectateRect); if (num5 >= 0 && Mathf.Abs(num4 - num5) <= 1) { return(false); } } } return(true); }; if (p != null && predicate(p.Position) && SpectatorCellFinder.CorrectlyRotatedChairAt(p.Position, map, spectateRect)) { cell = p.Position; return(true); } for (int i = 0; i < 1000; i++) { IntVec3 intVec = rectWithMargin.CenterCell + GenRadial.RadialPattern[i]; if (predicate(intVec)) { if (!SpectatorCellFinder.CorrectlyRotatedChairAt(intVec, map, spectateRect)) { for (int j = 0; j < 90; j++) { IntVec3 intVec2 = intVec + GenRadial.RadialPattern[j]; if (SpectatorCellFinder.CorrectlyRotatedChairAt(intVec2, map, spectateRect) && predicate(intVec2)) { cell = intVec2; return(true); } } } cell = intVec; return(true); } } cell = IntVec3.Invalid; return(false); }
private static bool CorrectlyRotatedChairAt(IntVec3 x, Map map, CellRect spectateRect) { return(SpectatorCellFinder.GetCorrectlyRotatedChairAt(x, map, spectateRect) != null); }
public static SpectateRectSide FindSingleBestSide(CellRect spectateRect, Map map, SpectateRectSide allowedSides = SpectateRectSide.All, int margin = 1) { for (int i = 0; i < SpectatorCellFinder.scorePerSide.Length; i++) { SpectatorCellFinder.scorePerSide[i] = 0f; } SpectatorCellFinder.usedCells.Clear(); int num = 30; CellRect cellRect = spectateRect.ExpandedBy(margin).ClipInsideMap(map); int num2 = 0; IntVec3 intVec = default(IntVec3); while (num2 < num && SpectatorCellFinder.TryFindSpectatorCellFor((Pawn)null, spectateRect, map, out intVec, allowedSides, margin, SpectatorCellFinder.usedCells)) { SpectatorCellFinder.usedCells.Add(intVec); float num3 = Mathf.Lerp(1f, 0.35f, (float)num2 / (float)num); float num4 = num3; Building correctlyRotatedChairAt = SpectatorCellFinder.GetCorrectlyRotatedChairAt(intVec, map, spectateRect); if (intVec.z > cellRect.maxZ && (allowedSides & SpectateRectSide.Up) == SpectateRectSide.Up) { SpectatorCellFinder.scorePerSide[0] += num4; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.South) { SpectatorCellFinder.scorePerSide[0] += (float)(1.2000000476837158 * num3); } } if (intVec.x > cellRect.maxX && (allowedSides & SpectateRectSide.Right) == SpectateRectSide.Right) { SpectatorCellFinder.scorePerSide[1] += num4; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.West) { SpectatorCellFinder.scorePerSide[1] += (float)(1.2000000476837158 * num3); } } if (intVec.z < cellRect.minZ && (allowedSides & SpectateRectSide.Down) == SpectateRectSide.Down) { SpectatorCellFinder.scorePerSide[2] += num4; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.North) { SpectatorCellFinder.scorePerSide[2] += (float)(1.2000000476837158 * num3); } } if (intVec.x < cellRect.minX && (allowedSides & SpectateRectSide.Left) == SpectateRectSide.Left) { SpectatorCellFinder.scorePerSide[3] += num4; if (correctlyRotatedChairAt != null && correctlyRotatedChairAt.Rotation == Rot4.East) { SpectatorCellFinder.scorePerSide[3] += (float)(1.2000000476837158 * num3); } } num2++; } float num5 = 0f; int num6 = -1; for (int j = 0; j < SpectatorCellFinder.scorePerSide.Length; j++) { if (SpectatorCellFinder.scorePerSide[j] != 0.0 && (num6 <0 || SpectatorCellFinder.scorePerSide[j]> num5)) { num6 = j; num5 = SpectatorCellFinder.scorePerSide[j]; } } SpectatorCellFinder.usedCells.Clear(); switch (num6) { case 0: return(SpectateRectSide.Up); case 1: return(SpectateRectSide.Right); case 2: return(SpectateRectSide.Down); case 3: return(SpectateRectSide.Left); default: return(SpectateRectSide.None); } }
internal bool <> m__0(IntVec3 x) { if (!x.InBounds(this.map)) { return(false); } if (!x.Standable(this.map)) { return(false); } if (x.Fogged(this.map)) { return(false); } if (this.rectWithMargin.Contains(x)) { return(false); } if ((x.z <= this.rectWithMargin.maxZ || (this.allowedSides & SpectateRectSide.Up) != SpectateRectSide.Up) && (x.x <= this.rectWithMargin.maxX || (this.allowedSides & SpectateRectSide.Right) != SpectateRectSide.Right) && (x.z >= this.rectWithMargin.minZ || (this.allowedSides & SpectateRectSide.Down) != SpectateRectSide.Down) && (x.x >= this.rectWithMargin.minX || (this.allowedSides & SpectateRectSide.Left) != SpectateRectSide.Left)) { return(false); } IntVec3 intVec = this.spectateRect.ClosestCellTo(x); if ((float)intVec.DistanceToSquared(x) > 210.25f) { return(false); } if (!GenSight.LineOfSight(intVec, x, this.map, true, null, 0, 0)) { return(false); } if (x.GetThingList(this.map).Find((Thing y) => y is Pawn && y != this.p) != null) { return(false); } if (this.p != null) { if (!this.p.CanReserveAndReach(x, PathEndMode.OnCell, Danger.Some, 1, -1, null, false)) { return(false); } Building edifice = x.GetEdifice(this.map); if (edifice != null && edifice.def.category == ThingCategory.Building && edifice.def.building.isSittable && !this.p.CanReserve(edifice, 1, -1, null, false)) { return(false); } if (x.IsForbidden(this.p)) { return(false); } if (x.GetDangerFor(this.p, this.map) != Danger.None) { return(false); } } if (this.extraDisallowedCells != null && this.extraDisallowedCells.Contains(x)) { return(false); } if (!SpectatorCellFinder.CorrectlyRotatedChairAt(x, this.map, this.spectateRect)) { int num = 0; for (int i = 0; i < GenAdj.AdjacentCells.Length; i++) { IntVec3 x2 = x + GenAdj.AdjacentCells[i]; if (SpectatorCellFinder.CorrectlyRotatedChairAt(x2, this.map, this.spectateRect)) { num++; } } if (num >= 3) { return(false); } int num2 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(-1, 0, 0), this.map, 4, this.spectateRect); if (num2 >= 0) { int num3 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(1, 0, 0), this.map, 4, this.spectateRect); if (num3 >= 0 && Mathf.Abs(num2 - num3) <= 1) { return(false); } } int num4 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, 1), this.map, 4, this.spectateRect); if (num4 >= 0) { int num5 = SpectatorCellFinder.DistanceToClosestChair(x, new IntVec3(0, 0, -1), this.map, 4, this.spectateRect); if (num5 >= 0 && Mathf.Abs(num4 - num5) <= 1) { return(false); } } } return(true); }