public override void ExposeData() { base.ExposeData(); Scribe_Defs.Look(ref repeatMode, "repeatMode"); Scribe_Values.Look(ref repeatCount, "repeatCount", 0); Scribe_Defs.Look(ref storeMode, "storeMode"); Scribe_References.Look(ref storeZone, "storeZone"); Scribe_Values.Look(ref targetCount, "targetCount", 0); Scribe_Values.Look(ref pauseWhenSatisfied, "pauseWhenSatisfied", defaultValue: false); Scribe_Values.Look(ref unpauseWhenYouHave, "unpauseWhenYouHave", 0); Scribe_Values.Look(ref includeEquipped, "includeEquipped", defaultValue: false); Scribe_Values.Look(ref includeTainted, "includeTainted", defaultValue: false); Scribe_References.Look(ref includeFromZone, "includeFromZone"); Scribe_Values.Look(ref hpRange, "hpRange", FloatRange.ZeroToOne); Scribe_Values.Look(ref qualityRange, "qualityRange", QualityRange.All); Scribe_Values.Look(ref limitToAllowedStuff, "limitToAllowedStuff", defaultValue: false); Scribe_Values.Look(ref paused, "paused", defaultValue: false); if (repeatMode == null) { repeatMode = BillRepeatModeDefOf.RepeatCount; } if (storeMode == null) { storeMode = BillStoreModeDefOf.BestStockpile; } }
public override void ExposeData() { base.ExposeData(); Scribe_Defs.Look <BillRepeatModeDef>(ref this.repeatMode, "repeatMode"); Scribe_Values.Look <int>(ref this.repeatCount, "repeatCount", 0, false); Scribe_Defs.Look <BillStoreModeDef>(ref this.storeMode, "storeMode"); Scribe_References.Look <Zone_Stockpile>(ref this.storeZone, "storeZone", false); Scribe_Values.Look <int>(ref this.targetCount, "targetCount", 0, false); Scribe_Values.Look <bool>(ref this.pauseWhenSatisfied, "pauseWhenSatisfied", false, false); Scribe_Values.Look <int>(ref this.unpauseWhenYouHave, "unpauseWhenYouHave", 0, false); Scribe_Values.Look <bool>(ref this.includeEquipped, "includeEquipped", false, false); Scribe_Values.Look <bool>(ref this.includeTainted, "includeTainted", false, false); Scribe_References.Look <Zone_Stockpile>(ref this.includeFromZone, "includeFromZone", false); Scribe_Values.Look <FloatRange>(ref this.hpRange, "hpRange", FloatRange.ZeroToOne, false); Scribe_Values.Look <QualityRange>(ref this.qualityRange, "qualityRange", QualityRange.All, false); Scribe_Values.Look <bool>(ref this.limitToAllowedStuff, "limitToAllowedStuff", false, false); Scribe_Values.Look <bool>(ref this.paused, "paused", false, false); if (this.repeatMode == null) { this.repeatMode = BillRepeatModeDefOf.RepeatCount; } if (this.storeMode == null) { this.storeMode = BillStoreModeDefOf.BestStockpile; } }
public override void ExposeData() { base.ExposeData(); Scribe_Values.Look <int>(ref this.repeatCount, "repeatCount", 0, false); Scribe_Values.Look <int>(ref this.targetCount, "targetCount", 0, false); Scribe_Defs.Look <BillRepeatModeDef>(ref this.repeatMode, "repeatMode"); Scribe_Defs.Look <BillStoreModeDef>(ref this.storeMode, "storeMode"); Scribe_Values.Look <bool>(ref this.pauseWhenSatisfied, "pauseWhenSatisfied", false, false); Scribe_Values.Look <int>(ref this.unpauseWhenYouHave, "unpauseWhenYouHave", 0, false); Scribe_Values.Look <bool>(ref this.paused, "paused", false, false); if (this.repeatMode == null) { this.repeatMode = BillRepeatModeDefOf.RepeatCount; } if (this.storeMode == null) { this.storeMode = BillStoreModeDefOf.BestStockpile; } }
protected override void DoConfigInterface(Rect baseRect, Color baseColor) { Rect rect = new Rect(28f, 32f, 100f, 30f); GUI.color = new Color(1f, 1f, 1f, 0.65f); Widgets.Label(rect, RepeatInfoText); GUI.color = baseColor; WidgetRow widgetRow = new WidgetRow(baseRect.xMax, baseRect.y + 29f, UIDirection.LeftThenUp); if (widgetRow.ButtonText("Details".Translate() + "...")) { Find.WindowStack.Add(new Dialog_BillConfig(this, ((Thing)billStack.billGiver).Position)); } if (widgetRow.ButtonText(repeatMode.LabelCap.PadRight(20))) { BillRepeatModeUtility.MakeConfigFloatMenu(this); } if (widgetRow.ButtonIcon(TexButton.Plus)) { if (repeatMode == BillRepeatModeDefOf.Forever) { repeatMode = BillRepeatModeDefOf.RepeatCount; repeatCount = 1; } else if (repeatMode == BillRepeatModeDefOf.TargetCount) { int num = recipe.targetCountAdjustment * GenUI.CurrentAdjustmentMultiplier(); targetCount += num; unpauseWhenYouHave += num; } else if (repeatMode == BillRepeatModeDefOf.RepeatCount) { repeatCount += GenUI.CurrentAdjustmentMultiplier(); } SoundDefOf.AmountIncrement.PlayOneShotOnCamera(); if (TutorSystem.TutorialMode && repeatMode == BillRepeatModeDefOf.RepeatCount) { TutorSystem.Notify_Event(recipe.defName + "-RepeatCountSetTo-" + repeatCount); } } if (widgetRow.ButtonIcon(TexButton.Minus)) { if (repeatMode == BillRepeatModeDefOf.Forever) { repeatMode = BillRepeatModeDefOf.RepeatCount; repeatCount = 1; } else if (repeatMode == BillRepeatModeDefOf.TargetCount) { int num2 = recipe.targetCountAdjustment * GenUI.CurrentAdjustmentMultiplier(); targetCount = Mathf.Max(0, targetCount - num2); unpauseWhenYouHave = Mathf.Max(0, unpauseWhenYouHave - num2); } else if (repeatMode == BillRepeatModeDefOf.RepeatCount) { repeatCount = Mathf.Max(0, repeatCount - GenUI.CurrentAdjustmentMultiplier()); } SoundDefOf.AmountDecrement.PlayOneShotOnCamera(); if (TutorSystem.TutorialMode && repeatMode == BillRepeatModeDefOf.RepeatCount) { TutorSystem.Notify_Event(recipe.defName + "-RepeatCountSetTo-" + repeatCount); } } }