private void Awake() { trackManager = GetComponent <TrackManager>(); comboSystem = GetComponent <ComboSystem>(); ResultsVinheta = GameObject.Find("ResultsVinheta"); KillersVinheta = GameObject.Find("KillersVinheta"); }
void Awake() { INSTANCE = this; }
private void Awake() { trackManager = GetComponent <TrackManager>(); comboSystem = GetComponent <ComboSystem>(); }