public void SyncGravityScale()         //Called automatically by PhysicsManager when its gravityScale is changed
        {
            float newGravityScale = PhysicsManager.Instance.gravityScale;

            if (newGravityScale != gravitySettings.gravityScale && rexObject != null)
            {
                rexObject.OnGravityScaleChanged(newGravityScale);
            }

            gravitySettings.gravityScale = newGravityScale;
        }