/// <summary> /// Removes an enemy from the game. /// </summary> /// <param name="enemy"></param> public void removeEnemy(SSCEnemy enemy) { this.garbageCollection.Add(enemy); }
/// <summary> /// Adds an enemy to the game. /// </summary> /// <param name="enemy"></param> public void addEnemy(SSCEnemy enemy) { this.enemies.Add(enemy); }