void Awake() { _instance = gameObject.GetComponent <HttpAPI>(); jsonDic.Add("Content-Type", "application/json"); AuthDic.Add("Content-Type", "application/json"); string NameAndPw = UserName + ":" + PassWord; AuthDic.Add("Authorization", "Basic" + System.Convert.ToBase64String(System.Text.Encoding.ASCII.GetBytes(NameAndPw))); }
void Awake() { DontDestroyOnLoad (gameObject); HttpAPI._instacne = gameObject.GetComponent<HttpAPI> (); JsonDic.Add("Content-Type", "application/json"); AuthDic.Add("Content-Type", "application/json"); string NameAndPw = UserName + ":" + Password; AuthDic.Add("Authorization", "Basic " + System.Convert.ToBase64String(System.Text.Encoding.ASCII.GetBytes(NameAndPw)) ); }