public AllowedLengthAngleChecker( VertexConstraints constraint1, VertexConstraints constraint2, GeneralizedDistanceTransform2D checkingTransform, double lengthRatio, double meanAngle) { this.lengthAngleStatus = new Image2D <byte>(checkingTransform.GridSize.Width, checkingTransform.GridSize.Height); LengthAngleSpaceSeparatorSet separator = new LengthAngleSpaceSeparatorSet(constraint1, constraint2); this.checkingTransform = checkingTransform; // Initial fill for (int i = 0; i < checkingTransform.GridSize.Width; ++i) { double scaledLength = checkingTransform.GridIndexToCoordX(i); double length = scaledLength / lengthRatio; for (int j = 0; j < checkingTransform.GridSize.Height; ++j) { double shiftedAngle = checkingTransform.GridIndexToCoordY(j); double angle = shiftedAngle + meanAngle; if (separator.IsInside(length, angle)) { this.lengthAngleStatus[i, j] = 2; } else if (i == 0 || j == 0 || this.lengthAngleStatus[i - 1, j] == 1 || this.lengthAngleStatus[i, j - 1] == 1) { this.lengthAngleStatus[i, j] = 1; } } } // Fill holes for (int i = 0; i < checkingTransform.GridSize.Width; ++i) { for (int j = 0; j < checkingTransform.GridSize.Height; ++j) { if (lengthAngleStatus[i, j] == 0) { lengthAngleStatus[i, j] = 2; } } } }
public AllowedLengthAngleChecker( VertexConstraints constraint1, VertexConstraints constraint2, GeneralizedDistanceTransform2D checkingTransform, double lengthRatio, double meanAngle) { this.lengthAngleStatus = new Image2D<byte>(checkingTransform.GridSize.Width, checkingTransform.GridSize.Height); LengthAngleSpaceSeparatorSet separator = new LengthAngleSpaceSeparatorSet(constraint1, constraint2); this.checkingTransform = checkingTransform; // Initial fill for (int i = 0; i < checkingTransform.GridSize.Width; ++i) { double scaledLength = checkingTransform.GridIndexToCoordX(i); double length = scaledLength / lengthRatio; for (int j = 0; j < checkingTransform.GridSize.Height; ++j) { double shiftedAngle = checkingTransform.GridIndexToCoordY(j); double angle = shiftedAngle + meanAngle; if (separator.IsInside(length, angle)) this.lengthAngleStatus[i, j] = 2; else if (i == 0 || j == 0 || this.lengthAngleStatus[i - 1, j] == 1 || this.lengthAngleStatus[i, j - 1] == 1) this.lengthAngleStatus[i, j] = 1; } } // Fill holes for (int i = 0; i < checkingTransform.GridSize.Width; ++i) { for (int j = 0; j < checkingTransform.GridSize.Height; ++j) { if (lengthAngleStatus[i, j] == 0) lengthAngleStatus[i, j] = 2; } } }
public double CalculateLowerBound(Size imageSize, ShapeModel model, ShapeConstraints shapeConstraints) { if (model == null) { throw new ArgumentNullException("model"); } if (shapeConstraints == null) { throw new ArgumentNullException("shapeConstraints"); } if (model.Structure != shapeConstraints.ShapeStructure) { throw new ArgumentException("Shape model and shape constraints correspond to different shape structures."); } List <ILengthAngleConstraints> lengthAngleConstraints = CalculateLengthAngleConstraints(shapeConstraints); if (model.ConstrainedEdgePairs.Count == 0) { double lowerBound = CalculateSingleEdgeLowerBound(model, shapeConstraints, lengthAngleConstraints); Debug.Assert(lowerBound >= 0); return(lowerBound); } // Determine max (scaled) length possible double maxRatio1 = (from edgePair in model.ConstrainedEdgePairs select model.GetEdgePairParams(edgePair.Item1, edgePair.Item2).MeanLengthRatio).Max(); double maxRatio2 = (from edgePair in model.ConstrainedEdgePairs select 1.0 / model.GetEdgePairParams(edgePair.Item1, edgePair.Item2).MeanLengthRatio).Max(); double maxRatio = Math.Max(maxRatio1, maxRatio2); double maxEdgeLength = (new Vector(imageSize.Width, imageSize.Height)).Length; double maxScaledLength = maxEdgeLength * maxRatio; if (maxScaledLength != this.currentMaxScaledLength) { this.currentMaxScaledLength = maxScaledLength; this.transformPool.Clear(); } this.FreeAllDistanceTransforms(); // Calculate distance transforms for all the child edges List <GeneralizedDistanceTransform2D> childTransforms = new List <GeneralizedDistanceTransform2D>(); foreach (int edgeIndex in model.IterateNeighboringEdgeIndices(model.RootEdgeIndex)) { childTransforms.Add(CalculateMinEnergiesForAllParentEdges(model, shapeConstraints, model.RootEdgeIndex, edgeIndex, lengthAngleConstraints)); } // Find best overall solution double minEnergySum = Double.PositiveInfinity; GeneralizedDistanceTransform2D transform = childTransforms[0]; foreach (int lengthGridIndex in transform.EnumerateInterestGridIndicesX()) { double length = transform.GridIndexToCoordX(lengthGridIndex); double minPairwiseEnergy = Double.PositiveInfinity; foreach (int angleGridIndex in transform.EnumerateInterestGridIndicesY()) { double angle = transform.GridIndexToCoordY(angleGridIndex); const double eps = 1e-8; if (angle > Math.PI + eps || angle < -Math.PI - eps) { continue; // Consider only natural angle representations here } minPairwiseEnergy = Math.Min(minPairwiseEnergy, CalculateMinPairwiseEdgeEnergy(length, angle, childTransforms)); } double unaryEdgeEnergy = CalculateMinUnaryEdgeEnergy(model.RootEdgeIndex, model, shapeConstraints, length); double rootEdgeEnergy = model.CalculateRootEdgeEnergyTerm(length); minEnergySum = Math.Min(minEnergySum, minPairwiseEnergy + unaryEdgeEnergy + rootEdgeEnergy); } Debug.Assert(minEnergySum >= 0); return(minEnergySum); }