/// <summary>
 /// Initializes a new instance of the <see cref="IniFileModifier"/> class.
 /// </summary>
 /// <param name="file">The file.</param>
 /// <param name="targetFile">The target file.</param>
 /// <param name="log">The log.</param>
 /// <param name="breakOnNoMatch">if set to <c>true</c> [break on no match].</param>
 public IniFileModifier(IniTargetFile file, string targetFile, IRenderConfigLogger log, RenderConfigConfig config)
 {
     this.file = file;
     this.log = log;
     this.config = config;
     this.targetFile = targetFile;
 }
Exemple #2
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 /// <summary>
 /// Initializes a new instance of the <see cref="IniFileModifier"/> class.
 /// </summary>
 /// <param name="file">The file.</param>
 /// <param name="targetFile">The target file.</param>
 /// <param name="log">The log.</param>
 /// <param name="breakOnNoMatch">if set to <c>true</c> [break on no match].</param>
 public IniFileModifier(IniTargetFile file, string targetFile, IRenderConfigLogger log, RenderConfigConfig config)
 {
     this.file       = file;
     this.log        = log;
     this.config     = config;
     this.targetFile = targetFile;
 }
Exemple #3
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        /// <summary>
        /// Applies the specified config by passing through each set of modifications (in order, deterministic).
        /// </summary>
        /// <param name="config">The config.</param>
        /// <param name="inputLog">The input log.</param>
        /// <returns></returns>
        public Boolean Apply(RenderConfigConfig config, IRenderConfigLogger inputLog)
        {
            log = inputLog;
            Boolean returnCode = true;

            foreach (XmlTargetFile file in TargetFiles.XML)
            {
                CheckAndModifySourceAndDestination(config, file);
                //If we arent doing anything else, we are doing a straight copy...
                if (file.Add == null & file.Delete == null && file.Update == null && file.Replace == null)
                {
                    log.LogMessage(MessageImportance.High, "TYPE = ".PadLeft(27) + "substitute");
                    RenderConfigEngine.Substitute(file, config.OutputDirectory);
                }
                else
                {
                    IFileModifier fileModifier = new XmlFileModifier(file, RenderConfigEngine.ResolveAndCopyDestinationFilename(file, config.OutputDirectory, true), log, config);
                    fileModifier.Run();
                }
            }

            foreach (IniTargetFile file in TargetFiles.INI)
            {
                CheckAndModifySourceAndDestination(config, file);
                //If we arent doing anything else, we are doing a straight copy...
                //TODO possibly add all these checks as a boolean get{} on the partial class..so if (file.IsSimpleCopy)
                if (file.Add == null & file.Delete == null && file.Update == null && file.Replace == null)
                {
                    log.LogMessage(MessageImportance.High, "TYPE = ".PadLeft(27) + "substitute");
                    RenderConfigEngine.Substitute(file, config.OutputDirectory);
                }
                else
                {
                    IFileModifier fileModifier = new IniFileModifier(file, RenderConfigEngine.ResolveAndCopyDestinationFilename(file, config.OutputDirectory, true), log, config);
                    fileModifier.Run();
                }
            }

            foreach (TxtTargetFile file in TargetFiles.TXT)
            {
                CheckAndModifySourceAndDestination(config, file);
                //If we arent doing anything else, we are doing a straight copy...
                if (file.Replace == null)
                {
                    log.LogMessage(MessageImportance.High, "TYPE = ".PadLeft(27) + "substitute");
                    RenderConfigEngine.Substitute(file, config.OutputDirectory);
                }
                else
                {
                    IFileModifier fileModifier = new TxtFileModifier(file, RenderConfigEngine.ResolveAndCopyDestinationFilename(file, config.OutputDirectory, true), log, config);
                    fileModifier.Run();
                }
            }

            return(returnCode);
        }
        /// <summary>
        /// Applies the specified config by passing through each set of modifications (in order, deterministic).
        /// </summary>
        /// <param name="config">The config.</param>
        /// <param name="inputLog">The input log.</param>
        /// <returns></returns>
        public Boolean Apply(RenderConfigConfig config, IRenderConfigLogger inputLog)
        {
            log = inputLog;
            Boolean returnCode = true;

            foreach (XmlTargetFile file in TargetFiles.XML)
            {
                CheckAndModifySourceAndDestination(config, file);
                //If we arent doing anything else, we are doing a straight copy...
                if (file.Add == null & file.Delete == null && file.Update == null && file.Replace == null)
                {
                    log.LogMessage(MessageImportance.High, "TYPE = ".PadLeft(27) + "substitute");
                    RenderConfigEngine.Substitute(file, config.OutputDirectory);
                }
                else
                {
                    IFileModifier fileModifier = new XmlFileModifier(file, RenderConfigEngine.ResolveAndCopyDestinationFilename(file, config.OutputDirectory, true), log, config);
                    fileModifier.Run();
                }
            }

            foreach (IniTargetFile file in TargetFiles.INI)
            {
                CheckAndModifySourceAndDestination(config, file);
                //If we arent doing anything else, we are doing a straight copy...
                //TODO possibly add all these checks as a boolean get{} on the partial class..so if (file.IsSimpleCopy)
                if (file.Add == null & file.Delete == null && file.Update == null && file.Replace == null)
                {
                    log.LogMessage(MessageImportance.High, "TYPE = ".PadLeft(27) + "substitute");
                    RenderConfigEngine.Substitute(file, config.OutputDirectory);
                }
                else
                {
                    IFileModifier fileModifier = new IniFileModifier(file, RenderConfigEngine.ResolveAndCopyDestinationFilename(file, config.OutputDirectory, true), log, config);
                    fileModifier.Run();
                }
            }

            foreach (TxtTargetFile file in TargetFiles.TXT)
            {
                CheckAndModifySourceAndDestination(config, file);
                //If we arent doing anything else, we are doing a straight copy...
                if (file.Replace == null)
                {
                    log.LogMessage(MessageImportance.High, "TYPE = ".PadLeft(27) + "substitute");
                    RenderConfigEngine.Substitute(file, config.OutputDirectory);
                }
                else
                {
                    IFileModifier fileModifier = new TxtFileModifier(file, RenderConfigEngine.ResolveAndCopyDestinationFilename(file, config.OutputDirectory, true), log, config);
                    fileModifier.Run();
                }
            }

            return returnCode;
        }
Exemple #5
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 /// <summary>
 /// Logs the RenderConfigConfig settings provided to the IRenderConfigLogger instance passed in.
 /// </summary>
 /// <param name="config">The config.</param>
 /// <param name="log">The log.</param>
 public static void LogSettings(RenderConfigConfig config, IRenderConfigLogger log)
 {
     log.LogMessage("--------------------------------------------------------");
     log.LogMessage(string.Concat("Config File = ".PadLeft(30) + config.ConfigFile));
     log.LogMessage(string.Concat("Configuration = ".PadLeft(30) + config.Configuration));
     log.LogMessage(string.Concat("Input Directory = ".PadLeft(30) + config.InputDirectory));
     log.LogMessage(string.Concat("Output Directory = ".PadLeft(30) + config.OutputDirectory));
     log.LogMessage(string.Concat("Delete Output Directory = ".PadLeft(30) + config.DeleteOutputDirectory));
     log.LogMessage(string.Concat("Break On No Match = ".PadLeft(30) + config.BreakOnNoMatch));
     log.LogMessage(string.Concat("Clean XML Output = ".PadLeft(30) + config.CleanOutput));
     log.LogMessage(string.Concat("Preserve Source Structure = ".PadLeft(30) + config.PreserveSourceStructure));
     log.LogMessage(string.Concat("Subdirectory per Config = ".PadLeft(30) + config.SubDirectoryEachConfiguration));
     log.LogMessage("--------------------------------------------------------");
 }
 /// <summary>
 /// Logs the RenderConfigConfig settings provided to the IRenderConfigLogger instance passed in.
 /// </summary>
 /// <param name="config">The config.</param>
 /// <param name="log">The log.</param>
 public static void LogSettings(RenderConfigConfig config, IRenderConfigLogger log)
 {
     log.LogMessage("--------------------------------------------------------");
     log.LogMessage(string.Concat("Config File = ".PadLeft(30) + config.ConfigFile));
     log.LogMessage(string.Concat("Configuration = ".PadLeft(30) + config.Configuration));
     log.LogMessage(string.Concat("Input Directory = ".PadLeft(30) + config.InputDirectory));
     log.LogMessage(string.Concat("Output Directory = ".PadLeft(30) + config.OutputDirectory));
     log.LogMessage(string.Concat("Delete Output Directory = ".PadLeft(30) + config.DeleteOutputDirectory));
     log.LogMessage(string.Concat("Break On No Match = ".PadLeft(30) + config.BreakOnNoMatch));
     log.LogMessage(string.Concat("Clean XML Output = ".PadLeft(30) + config.CleanOutput));
     log.LogMessage(string.Concat("Preserve Source Structure = ".PadLeft(30) + config.PreserveSourceStructure));
     log.LogMessage(string.Concat("Subdirectory per Config = ".PadLeft(30) + config.SubDirectoryEachConfiguration));
     log.LogMessage("--------------------------------------------------------");
 }
Exemple #7
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        /// <summary>
        /// Initializes a new instance of the <see cref="XmlFileModifier"/> class.
        /// </summary>
        public XmlFileModifier(XmlTargetFile file, string targetFile, IRenderConfigLogger log, RenderConfigConfig config)
        {
            this.file       = file;
            this.log        = log;
            this.config     = config;
            this.targetFile = targetFile;

            //Get the document and set up the XmlReaderSettings
            document = new XmlDocument();
            settings = GetXmlReaderSettings(config.CleanOutput, document);

            using (XmlReader xml = XmlReader.Create(targetFile, settings))
            {
                document.Load(xml);
            }
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="XmlFileModifier"/> class.
        /// </summary>
        public XmlFileModifier(XmlTargetFile file, string targetFile, IRenderConfigLogger log, RenderConfigConfig config)
        {
            this.file = file;
            this.log = log;
            this.config = config;
            this.targetFile = targetFile;

            //Get the document and set up the XmlReaderSettings
            document = new XmlDocument();
            settings = GetXmlReaderSettings(config.CleanOutput, document);

            using (XmlReader xml = XmlReader.Create(targetFile, settings))
            {
                document.Load(xml);
            }

        }
Exemple #9
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        /// <summary>
        /// Check and modify source and destination file based on input and output directory existence, and a set of configuration values
        /// </summary>
        /// <param name="config">The config.</param>
        /// <param name="file">The file.</param>
        private void CheckAndModifySourceAndDestination(RenderConfigConfig config, ITargetFile file)
        {
            //Check to see if we want to preserve the directory structure....
            file.source = CleansePlatformSpecificDirectoryMarkers(file.source);
            FileInfo t = new FileInfo(file.source);

            if (config.PreserveSourceStructure)
            {
                if (file.destination == null)
                {
                    file.destination = file.source;
                }
                else
                {
                    //TODO This is broken
                    if (file.source.IndexOf(t.Name) != Path.DirectorySeparatorChar)
                    {
                        char badSep = file.source[file.source.IndexOf(t.Name)];
                        file.source.Replace(badSep, Path.DirectorySeparatorChar);
                    }
                    file.destination = Path.Combine(file.source.Replace(t.Name, string.Empty), file.destination);
                }
            }

            //Now check to see if the input directory has been provided, and modify the file object to represent the change of relative path if so
            if (config.InputDirectory != null)
            {
                file.source = Path.Combine(config.InputDirectory, file.source);
            }
            else
            {
                file.source = t.FullName;
            }

            LogUtilities.LogTargetFileHeader(file.source, file.destination, config.InputDirectory, config.OutputDirectory, log);

            //Check if it exists now...
            if (!File.Exists(file.source))
            {
                throw new Exception("Could not find source file " + file.source);
            }
        }
        public static Boolean RunAllConfigurations(RenderConfigConfig config, IRenderConfigLogger log)
        {
            Boolean returnBool = false;

            if (config.Configuration.Contains(","))
            {
                string[] configs = config.Configuration.Split(',');
                foreach (string configToRun in configs)
                {
                    RenderConfigConfig newConfig = (RenderConfigConfig)config.Clone();
                    newConfig.Configuration = configToRun;
                    if (config.SubDirectoryEachConfiguration)
                    {
                        newConfig.OutputDirectory = Path.Combine(newConfig.OutputDirectory, configToRun);
                    }
                    RenderConfigEngine engine = new RenderConfigEngine(newConfig, log);
                    returnBool = engine.Render();
                }
            }
            else
            {
                if (config.SubDirectoryEachConfiguration)
                {
                    if (!String.IsNullOrEmpty(config.OutputDirectory))
                    {
                        config.OutputDirectory = Path.Combine(config.OutputDirectory, config.Configuration);
                    }
                    else
                    {
                        config.OutputDirectory = config.Configuration;
                    }
                }

                RenderConfigEngine engine = new RenderConfigEngine(config, log);
                return(engine.Render());
            }

            return(returnBool);
        }
        /// <summary>
        /// When overridden in a derived class, executes the task.
        /// </summary>
        /// <returns>
        /// true if the task successfully executed; otherwise, false.
        /// </returns>
        public override bool Execute()
        {
            RenderConfigConfig config = new RenderConfigConfig();
            config.BreakOnNoMatch = breakOnNoMatch;
            config.CleanOutput = cleanOutput;
            config.ConfigFile = configFile;
            config.Configuration = configuration;
            config.DeleteOutputDirectory = deleteOutputDirectory;
            config.OutputDirectory = outputDirectory;
            config.InputDirectory = inputDirectory;
			config.SubDirectoryEachConfiguration = SubDirectoryEachConfiguration;
			config.PreserveSourceStructure = PreserveSourceStructure;

            IRenderConfigLogger log = new MSBuildLogger(Log);
            
            Boolean returnVal = true;
            try
            {
                RenderConfigEngine.RunAllConfigurations(config, log);
            }
            catch (Exception i)
            {
                log.LogError("Failed to render configuration : " + i.Message);
                return false;
            }

            return returnVal;
           
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="RenderConfigEngine"/> class.
 /// </summary>
 /// <param name="config">The config.</param>
 /// <param name="log">The IRenderConfigLogger to use.</param>
 public RenderConfigEngine(RenderConfigConfig config, IRenderConfigLogger log)
 {
     this.log    = log;
     this.config = config;
 }
Exemple #13
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        /// <summary>
        /// Main application entry point.
        /// </summary>
        /// <param name="args">The args.</param>
        static void Main(string[] args)
        {
            Boolean showHelp = false;
            Boolean showVersion = false;
            //Boolean verbose = false;
            RenderConfigConfig config = new RenderConfigConfig();
            config.DeleteOutputDirectory = false;
            config.CleanOutput = false;
            config.BreakOnNoMatch = false;
            config.PreserveSourceStructure = false;
            config.SubDirectoryEachConfiguration = false;

            OptionSet options = null;

            try
            {
                options = new OptionSet()
                    //.Add("v|verbose", "Not yet implemented", delegate(string v) { if (v != null) verbose = true; })
                .Add("?|h|help", "Show this message and exit", delegate(string v) { if (v != null) showHelp = true; })
                .Add("f=|file=", "File containing configuration", delegate(string v) { if (v != null) { config.ConfigFile = v; } else { throw new OptionException("Missing Configuration File", "f|file"); } })
                .Add("c=|configuration=", "Target configuration", delegate(string v) { if (v != null) config.Configuration = v; else throw new OptionException("Missing Configuration", "c|configuration"); })
                .Add("o=|output=", "Target output directory", delegate(string v) { if (v != null) { config.OutputDirectory = v; } else { throw new OptionException("Missing Output Directory", "o|output"); } })
                .Add("i=|input=", "The input directory to use as the base for all relative source file paths", delegate(string v) { if (v != null) config.InputDirectory = v; })
                .Add("d|deleteoutput", "Delete target output directory", delegate(string v) { if (v != null) config.DeleteOutputDirectory = true; })
                .Add("l|clean", "Clean XML output files", delegate(string v) { if (v != null) config.CleanOutput = true; })
                .Add("b|break", "Break on no match", delegate(string v) { if (v != null) config.BreakOnNoMatch = true; })
                .Add("p|preserve", "Preserve source directory structure when outputting", delegate(string v) { if (v != null) config.PreserveSourceStructure = true; })
                .Add("v|version", "Output the version", delegate(string v) { if (v != null) showVersion = true; })
                .Add("s|subdirperconfig", "Output each configuration to a sub-directory under the output directory.", delegate(string v) { if (v != null) config.SubDirectoryEachConfiguration = true; });

                options.Parse(args);
            }
            catch (OptionException e)
            {
                System.Console.WriteLine();
                System.Console.WriteLine(e.Message);
                System.Console.WriteLine();
                options.WriteOptionDescriptions(System.Console.Out);
                System.Console.ResetColor();
                System.Environment.Exit(1);
            }

            if (showVersion)
            {
                ReportExeAndVersion();
                System.Console.ResetColor();
                System.Environment.Exit(1);
            }

            if (showHelp || args.Length == 0)
            {
                ReportExeAndVersion();
                System.Console.WriteLine("Renders stuff");
                options.WriteOptionDescriptions(System.Console.Out);
                System.Console.ResetColor();
                System.Environment.Exit(1);
            }

            //HACK This is not right, shouldnt NDesk.Options be hanlding this shit????
            if (config.OutputDirectory == null && !config.SubDirectoryEachConfiguration)
            {
                OutputArgumentError(options, "Please provide either an output directory or specify -s for a subdirectory per configuration");
            }

            if (config.Configuration == null)
            {
                OutputArgumentError(options, "Please provide a target configuration");
            }

            if (config.ConfigFile == null)
            {
                OutputArgumentError(options, "Please provide a config file to parse");
            }
            try
            {
                IRenderConfigLogger log = new ConsoleLogger();
                RenderConfigEngine.RunAllConfigurations(config, log);
            }
            catch (Exception i)
            {
                System.Console.WriteLine();
                System.Console.WriteLine("Encountered error: " + i.Message);
                System.Console.WriteLine();
            }

            System.Console.ResetColor();

        }
        /// <summary>
        /// Check and modify source and destination file based on input and output directory existence, and a set of configuration values
        /// </summary>
        /// <param name="config">The config.</param>
        /// <param name="file">The file.</param>
        private void CheckAndModifySourceAndDestination(RenderConfigConfig config, ITargetFile file)
        {
            //Check to see if we want to preserve the directory structure....
            file.source = CleansePlatformSpecificDirectoryMarkers(file.source);
			FileInfo t = new FileInfo(file.source);
            if (config.PreserveSourceStructure)
            {
                 if (file.destination == null)
                {
                    file.destination = file.source;
                }
                else
                {
					//TODO This is broken
					if (file.source.IndexOf(t.Name) != Path.DirectorySeparatorChar)
					{
						char badSep = file.source[file.source.IndexOf(t.Name)];
						file.source.Replace(badSep,Path.DirectorySeparatorChar);
					}
                    file.destination = Path.Combine(file.source.Replace(t.Name, string.Empty), file.destination);
                }
            }

            //Now check to see if the input directory has been provided, and modify the file object to represent the change of relative path if so
            if (config.InputDirectory != null)
            {
                file.source = Path.Combine(config.InputDirectory, file.source);
            }
			else
			{
				file.source = t.FullName;
			}

            LogUtilities.LogTargetFileHeader(file.source, file.destination, config.InputDirectory,config.OutputDirectory, log);

            //Check if it exists now...
            if (!File.Exists(file.source))
            {
                throw new Exception("Could not find source file " + file.source);
            }
        }
        public static Boolean RunAllConfigurations(RenderConfigConfig config, IRenderConfigLogger log)
        {
            Boolean returnBool = false;
            if (config.Configuration.Contains(","))
            {
                string[] configs = config.Configuration.Split(',');
                foreach (string configToRun in configs)
                {
                    RenderConfigConfig newConfig = (RenderConfigConfig)config.Clone();
                    newConfig.Configuration = configToRun;
                    if (config.SubDirectoryEachConfiguration)
                    {
                        newConfig.OutputDirectory = Path.Combine(newConfig.OutputDirectory, configToRun);
                    }
                    RenderConfigEngine engine = new RenderConfigEngine(newConfig, log);
                    returnBool = engine.Render();
                }
            }
            else
            {
				if (config.SubDirectoryEachConfiguration)
				{
					if (!String.IsNullOrEmpty(config.OutputDirectory))
					{
						config.OutputDirectory = Path.Combine(config.OutputDirectory, config.Configuration);
					}
					else
					{
						config.OutputDirectory = config.Configuration;
					}
				}

                RenderConfigEngine engine = new RenderConfigEngine(config, log);
                return engine.Render();
            }

            return returnBool;
        }
 /// <summary>
 /// Initializes a new instance of the <see cref="RenderConfigEngine"/> class.
 /// </summary>
 /// <param name="config">The config.</param>
 /// <param name="log">The IRenderConfigLogger to use.</param>
 public RenderConfigEngine(RenderConfigConfig config, IRenderConfigLogger log)
 {
     this.log = log;
     this.config = config;
 }