/// <summary> /// Disconnects client from the server. /// </summary> /// <exception cref="ObjectDisposedException">The method was called after the client was disposed.</exception> public void Disconnect() { CheckDisposed(); OnDisconnecting(); StopKeepAliveTimer(); if (Session != null) { Session.Disconnect(); } OnDisconnected(); }
/// <summary> /// Disconnects client from the server. /// </summary> /// <exception cref="ObjectDisposedException">The method was called after the client was disposed.</exception> public void Disconnect() { CheckDisposed(); OnDisconnecting(); // stop sending keep-alive messages before we close the // session StopKeepAliveTimer(); // disconnect and dispose the SSH session if (Session != null) { // a new session is created in Connect(), so we should dispose and // dereference the current session here Session.ErrorOccured -= Session_ErrorOccured; Session.HostKeyReceived -= Session_HostKeyReceived; Session.Disconnect(); Session.Dispose(); Session = null; } OnDisconnected(); }