public SimplifiedPoints GetSimplifiedPoints(PointsResult detailedPoints) { SimplifiedPoints simplifiedPoints = new SimplifiedPoints(); for (int map = 0; map < detailedPoints.map.Count; map++) { Beatmap beatmap = new Beatmap(); beatmap.beatmapName = getMapName(detailedPoints.map[map].beatmap_id); for (int participant = 0; participant < detailedPoints.map[map].users.Count; participant++) { Participant p = new Participant(); //the userlist contains all userIDs + usernames of the players in this match, detailedPoints has the userID and with that the username can be found in the userlist dictionary if (Tournament.CustomTeams) { p.name = detailedPoints.map[map].users[participant].user_id; //in customteams the teamname is set as user_id } else { p.name = userList[detailedPoints.map[map].users[participant].user_id]; } int scorePoints = Convert.ToInt32(detailedPoints.map[map].users[participant].scorePoints); int maxcomboPoints = Convert.ToInt32(detailedPoints.map[map].users[participant].maxcomboPoints); int countmissPoints = Convert.ToInt32(detailedPoints.map[map].users[participant].countmissPoints); int accPoints = Convert.ToInt32(detailedPoints.map[map].users[participant].accPoints); p.totalPoints = (scorePoints + maxcomboPoints + countmissPoints + accPoints).ToString(); beatmap.Participant.Add(p); } simplifiedPoints.beatmap.Add(beatmap); } return(simplifiedPoints); }
protected void DisplaySimplyfiedPoints(SimplifiedPoints points) { //on page refresh the html code gets duplicated for some reason, pls fix HtmlGenericControl divcontrol = new HtmlGenericControl(); //divcontrol.Attributes["class"] = "some class"; divcontrol.TagName = "div"; HtmlTable TotalPointsTable = new HtmlTable(); TotalPointsTable.Border = 1; TotalPointsTable.CellPadding = 3; TotalPointsTable.CellSpacing = 3; TotalPointsTable.BorderColor = "black"; Label TotalPointsLabel = new Label(); TotalPointsLabel.Text = "Total Points"; HtmlTableRow row1; HtmlTableCell cell1; var PlayerTrackerList = PlayerTracker.ToList(); for (int i = -1; i < PlayerTracker.Count; i++) { row1 = new HtmlTableRow(); if (i == -1) { for (int j = 0; j < 2; j++) { cell1 = new HtmlTableCell(); if (j == 0) { cell1.InnerHtml = "Team name"; } else { cell1.InnerHtml = "Total Points"; } row1.Cells.Add(cell1); } } else { for (int j = 0; j < 2; j++) { cell1 = new HtmlTableCell(); if (j == 0) { cell1.InnerHtml = PlayerTrackerList[i].Key; } else { cell1.InnerHtml = PlayerTrackerList[i].Value.ToString(); } row1.Cells.Add(cell1); } } if (row1 != null) { TotalPointsTable.Rows.Add(row1); } } divcontrol.Controls.Add(TotalPointsLabel); divcontrol.Controls.Add(TotalPointsTable); for (int beatmap = 0; beatmap < points.beatmap.Count; beatmap++) { HtmlTable MapResultTable = new HtmlTable(); Label MapName = new Label(); // Set the table's formatting-related properties. MapResultTable.Border = 1; MapResultTable.CellPadding = 3; MapResultTable.CellSpacing = 3; MapResultTable.BorderColor = "black"; MapResultTable.ID = "Map " + beatmap.ToString(); // Start adding content to the table. HtmlTableRow row; HtmlTableCell cell; for (int i = -2; i < points.beatmap[beatmap].Participant.Count; i++) { // Create a new row and set its background color. row = new HtmlTableRow(); if (i == -2) { MapName.Text = points.beatmap[beatmap].beatmapName; } else if (i == -1) { for (int j = 0; j < 2; j++) { cell = new HtmlTableCell(); if (j == 0) { cell.InnerHtml = "Team name"; } else { cell.InnerHtml = "Points"; } row.Cells.Add(cell); } } else { for (int j = 0; j < 2; j++) { cell = new HtmlTableCell(); if (j == 0) { cell.InnerHtml = points.beatmap[beatmap].Participant[i].name; } else { cell.InnerHtml = points.beatmap[beatmap].Participant[i].totalPoints; } row.Cells.Add(cell); } } // Add the row to the table. if (row != null) { MapResultTable.Rows.Add(row); } } // Add the table to the page. divcontrol.Controls.Add(MapName); divcontrol.Controls.Add(MapResultTable); divcontrol.Controls.Add(new Literal() { ID = "row" + beatmap, Text = "<hr/>" }); //adds an extra linebreak between table this.Controls.Add(divcontrol); } }