Exemple #1
0
 public void RunMe()
 {
     if (Thread.CurrentThread == thread1)
     {
         Console.WriteLine("Ceci est le thread un");
         HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello");
         for (int i = 0; i < 100; i++)
         {
             Console.WriteLine(obj.CountMe() + " -  partir du thread 1 ");
             Thread.Sleep(0);
         }
     }
     else if (Thread.CurrentThread == thread2)
     {
         // TcpChannel chan = new TcpChannel();
         //ChannelServices.RegisterChannel(chan, true);
         Console.WriteLine("Ceci est le thread deux");
         HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello");
         for (int i = 0; i < 100; i++)
         {
             Console.WriteLine(obj.CountMe() + " -  partir du thread 2 ");
             Thread.Sleep(0);
         }
     }
 }
Exemple #2
0
 public void RunMe()
 {
     if (Thread.CurrentThread == thread1)
     {
         Console.WriteLine("Ceci est le thread un");
         HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello");
         for (int i = 0; i < 100; i++)
         {
             Console.WriteLine(obj.CountMe() + " depuis le thread 1 ");
             Thread.Sleep(0);
         }
     }
     else if (Thread.CurrentThread == thread2)
     {
         Console.WriteLine("Ceci est le thread deux");
         HelloServer obj = (HelloServer)Activator.GetObject(typeof(HelloServer), "tcp://localhost:8089/SayHello");
         for (int i = 0; i < 100; i++)
         {
             Console.WriteLine(obj.CountMe() + " depuis le thread 2 ");
             Thread.Sleep(0);
         }
     }
 }