Specifies options for connecting to a VNC server.
Exemple #1
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        /// <summary>
        /// Connects to a VNC server with the specified hostname and port.
        /// </summary>
        /// <param name="hostname">The name of the host to connect to.</param>
        /// <param name="port">The port to connect on. 5900 is the usual for VNC.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(string hostname, int port = 5900, VncClientConnectOptions options = null)
        {
            Throw.If.Null(hostname, "hostname").Negative(port, "port");

            lock (_c.SyncRoot)
            {
                var client = new TcpClient();

                try
                {
                    client.Connect(hostname, port);
                }
                catch (Exception)
                {
                    OnConnectionFailed(); throw;
                }

                try
                {
                    Connect(client.GetStream(), options);
                }
                catch (Exception ex)
                {
                    client.Close(); throw;
                }
            }
        }
Exemple #2
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        /// <summary>
        /// Connects to a VNC server with the specified hostname and port.
        /// </summary>
        /// <param name="hostname">The name of the host to connect to.</param>
        /// <param name="port">The port to connect on. 5900 is the usual for VNC.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(string hostname, int port = 5900, VncClientConnectOptions options = null)
        {
            Throw.If.Null(hostname, "hostname").Negative(port, "port");

            lock (this.c.SyncRoot)
            {
                var client = new TcpClient();

                try
                {
                    client.ConnectAsync(hostname, port).Wait();
                }
                catch (Exception)
                {
                    this.OnConnectionFailed();
                    throw;
                }

                try
                {
                    this.Connect(client.GetStream(), options);
                }
                catch (Exception)
                {
                    ((IDisposable)client).Dispose();
                    throw;
                }
            }
        }
Exemple #3
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        /// <summary>
        /// Connects to a VNC server.
        /// </summary>
        /// <param name="stream">The stream containing the connection.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(Stream stream, VncClientConnectOptions options = null)
        {
            if (stream == null)
            {
                throw new ArgumentNullException(nameof(stream));
            }

            lock (this.c.SyncRoot)
            {
                this.Close();

                this.options  = options ?? new VncClientConnectOptions();
                this.c.Stream = stream;

                try
                {
                    this.NegotiateVersion();
                    this.NegotiateSecurity();
                    this.NegotiateDesktop();
                    this.NegotiateEncodings();
                    this.InitFramebufferDecoder();

                    if (this.options.OnDemandMode)
                    {
                        this.IsConnected = true;
                    }
                    else
                    {
                        this.SendFramebufferUpdateRequest(false);
                        this.threadMain = new Thread(this.ThreadMain);
                        this.threadMain.IsBackground = true;
                        this.threadMain.Start();
                    }
                }
                catch (IOException e)
                {
                    this.OnConnectionFailed();
                    throw new VncException("IO error.", VncFailureReason.NetworkError, e);
                }
                catch (ObjectDisposedException e)
                {
                    this.OnConnectionFailed();
                    throw new VncException("Connection closed.", VncFailureReason.NetworkError, e);
                }
                catch (SocketException e)
                {
                    this.OnConnectionFailed();
                    throw new VncException("Connection failed.", VncFailureReason.NetworkError, e);
                }
            }
        }
Exemple #4
0
        /// <summary>
        /// Connects to a VNC server.
        /// </summary>
        /// <param name="stream">The stream containing the connection.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(Stream stream, VncClientConnectOptions options = null)
        {
            Throw.If.Null(stream, "stream");

            lock (_c.SyncRoot)
            {
                Close();

                _options  = options ?? new VncClientConnectOptions();
                _c.Stream = stream;

                try
                {
                    NegotiateVersion();
                    NegotiateSecurity();
                    NegotiateDesktop();
                    NegotiateEncodings();
                    InitFramebufferDecoder();
                    SendFramebufferUpdateRequest(false);
                }
                catch (IOException e)
                {
                    OnConnectionFailed();
                    throw new VncException("IO error.", VncFailureReason.NetworkError, e);
                }
                catch (ObjectDisposedException e)
                {
                    OnConnectionFailed();
                    throw new VncException("Connection closed.", VncFailureReason.NetworkError, e);
                }
                catch (SocketException e)
                {
                    OnConnectionFailed();
                    throw new VncException("Connection failed.", VncFailureReason.NetworkError, e);
                }

                _threadMain = new Thread(ThreadMain);
                _threadMain.IsBackground = true;
                _threadMain.Start();
            }
        }
Exemple #5
0
        /// <summary>
        /// Connects to a VNC server with the specified hostname and port.
        /// </summary>
        /// <param name="hostname">The name of the host to connect to.</param>
        /// <param name="port">The port to connect on. 5900 is the usual for VNC.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(string hostname, int port = 5900, VncClientConnectOptions options = null)
        {
            if (hostname == null)
            {
                throw new ArgumentNullException(nameof(hostname));
            }

            if (port < 0)
            {
                throw new ArgumentOutOfRangeException(nameof(port));
            }

            lock (this.c.SyncRoot)
            {
                var client = new TcpClient();

                try
                {
                    client.ConnectAsync(hostname, port).Wait();
                }
                catch (Exception)
                {
                    this.OnConnectionFailed();
                    throw;
                }

                try
                {
                    this.Connect(client.GetStream(), options);
                }
                catch (Exception)
                {
                    ((IDisposable)client).Dispose();
                    throw;
                }
            }
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="PasswordRequiredEventArgs"/> class.
        /// </summary>
        /// <param name="options">The connection options.</param>
        public PasswordRequiredEventArgs(VncClientConnectOptions options)
        {
            Throw.If.Null(options, "options");

            Options = options;
        }
        /// <summary>
        /// Initializes a new instance of the <see cref="PasswordRequiredEventArgs"/> class.
        /// </summary>
        /// <param name="options">The connection options.</param>
        public PasswordRequiredEventArgs(VncClientConnectOptions options)
        {
            Throw.If.Null(options, "options");

            Options = options;
        }
        /// <summary>
        /// Connects to a VNC server.
        /// </summary>
        /// <param name="stream">The stream containing the connection.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(Stream stream, VncClientConnectOptions options = null)
        {
            Throw.If.Null(stream, "stream");

            lock (this.c.SyncRoot)
            {
                this.Close();

                this.options = options ?? new VncClientConnectOptions();
                this.c.Stream = stream;

                try
                {
                    this.NegotiateVersion();
                    this.NegotiateSecurity();
                    this.NegotiateDesktop();
                    this.NegotiateEncodings();
                    this.InitFramebufferDecoder();
                    this.SendFramebufferUpdateRequest(false);
                }
                catch (IOException e)
                {
                    this.OnConnectionFailed();
                    throw new VncException("IO error.", VncFailureReason.NetworkError, e);
                }
                catch (ObjectDisposedException e)
                {
                    this.OnConnectionFailed();
                    throw new VncException("Connection closed.", VncFailureReason.NetworkError, e);
                }
                catch (SocketException e)
                {
                    this.OnConnectionFailed();
                    throw new VncException("Connection failed.", VncFailureReason.NetworkError, e);
                }

                this.threadMain = new Thread(this.ThreadMain);
                this.threadMain.IsBackground = true;
                this.threadMain.Start();
            }
        }
        /// <summary>
        /// Connects to a VNC server with the specified hostname and port.
        /// </summary>
        /// <param name="hostname">The name of the host to connect to.</param>
        /// <param name="port">The port to connect on. 5900 is the usual for VNC.</param>
        /// <param name="options">Connection options, if any. You can specify a password here.</param>
        public void Connect(string hostname, int port = 5900, VncClientConnectOptions options = null)
        {
            Throw.If.Null(hostname, "hostname").Negative(port, "port");

            lock (this.c.SyncRoot)
            {
                var client = new TcpClient();

                try
                {
                    client.ConnectAsync(hostname, port).Wait();
                }
                catch (Exception)
                {
                    this.OnConnectionFailed();
                    throw;
                }

                try
                {
                    this.Connect(client.GetStream(), options);
                }
                catch (Exception)
                {
                    ((IDisposable)client).Dispose();
                    throw;
                }
            }
        }