internal void Initial() { var client = new Regulus.Framework.Client <VGame.Project.FishHunter.IUser>(this.Console, this.Console); client.ModeSelectorEvent += _ModeSelector; _Updater.Add(client); _Updater.Add(_Standalone); }
// Use this for initialization void Start() { Mode = SceneChanger.Mode; Application.logMessageReceived += _Log; #if !UNITY_STANDALONE_WIN Regulus.Utility.SpinWait.NotWindowsPlatform(); #endif var client = new Regulus.Framework.Client <Regulus.Project.ItIsNotAGame1.IUser>(Console, Console.Command); client.ModeSelectorEvent += _ToMode; _Client = client; _Updater.Add(_Client); Debug.Log("Started ."); }