public static void drawManeuverPager(NodeManager curState)
        {
            PatchedConicSolver solver = NodeTools.getSolver();

            GUILayout.BeginHorizontal();
            if(GUILayout.Button("<")) {
                int count = solver.maneuverNodes.Count;
                if(count > 1) {
                    // get the previous or last node
                    int idx = solver.maneuverNodes.IndexOf(curState.node);
                    if(idx == 0) {
                        curState.nextNode = solver.maneuverNodes[--count];
                    } else {
                        curState.nextNode = solver.maneuverNodes[--idx];
                    }
                }
            }
            if(GUILayout.Button("Editing Node " + (solver.maneuverNodes.IndexOf(curState.node) + 1))) {
                MapView.MapCamera.SetTarget(curState.node.scaledSpaceTarget);
            }
            if(GUILayout.Button(">")) {
                int count = solver.maneuverNodes.Count;
                if(count > 1) {
                    // get the previous or last node
                    int idx = solver.maneuverNodes.IndexOf(curState.node);
                    if(idx == count - 1) {
                        curState.nextNode = solver.maneuverNodes[0];
                    } else {
                        curState.nextNode = solver.maneuverNodes[++idx];
                    }
                }
            }
            GUILayout.EndHorizontal();
        }
 /// <summary>
 /// Overridden function from MonoBehavior
 /// </summary>
 public void Update()
 {
     if(!FlightDriver.Pause && canShowNodeEditor) {
         PatchedConicSolver solver = NodeTools.getSolver();
         if(solver.maneuverNodes.Count > 0) {
             if(!curState.hasNode() || !solver.maneuverNodes.Contains(curState.node)) {
                 // get the first one if we can't find the current or it's null
                 curState = new NodeManager(solver.maneuverNodes[0]);
             } else if(curState.hasNode()) {
                 curState.updateNode();
                 curState = curState.nextState();
             }
         } else {
             if(curState.hasNode()) {
                 curState = new NodeManager();
                 curState.resizeClockWindow = true;
             }
         }
         processKeyInput();
     }
 }