Exemple #1
0
        static public void AddPanel(MenuCommand menuCommand)
        {
            GameObject go = DefaultControls.CreatePanel(GetStandardResources());

            PlaceUIElementRoot(go, menuCommand);

            // Panel is special, we need to ensure there's no padding after repositioning.
            RectTransform rect = go.GetComponent <RectTransform>();

            rect.anchoredPosition = Vector2.zero;
            rect.sizeDelta        = Vector2.zero;
        }
Exemple #2
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        static public void AddScrollView(MenuCommand menuCommand)
        {
            GameObject go = DefaultControls.CreateScrollView(GetStandardResources());

            PlaceUIElementRoot(go, menuCommand);
        }
Exemple #3
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        static public void AddAnimProgressBar(MenuCommand menuCommand)
        {
            GameObject go = DefaultControls.CreateAnimProgressBar(GetStandardResources());

            PlaceUIElementRoot(go, menuCommand);
        }
Exemple #4
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        public static void AddInputField(MenuCommand menuCommand)
        {
            GameObject go = DefaultControls.CreateInputField(GetStandardResources());

            PlaceUIElementRoot(go, menuCommand);
        }
Exemple #5
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        static public void AddClickableItem(MenuCommand menuCommand)
        {
            GameObject go = DefaultControls.CreateClickableNonDrawingGraphics(GetStandardResources());

            PlaceUIElementRoot(go, menuCommand);
        }