Exemple #1
0
        private void TypeText(string text, TextTyperConfig config, float printDelay, int skipChars, int printAmount)
        {
            CleanupCoroutine();

            // Remove all existing TextAnimations
            // TODO - Would be better to pool/reuse these components
            foreach (var anim in GetComponents <TextAnimation>())
            {
                Destroy(anim);
            }

            this.defaultConfig = config ? config : this.config;
            ProcessCustomTags(text, printDelay > 0 ? printDelay : GetPrintDelay());

            if (skipChars < 0)
            {
                skipChars = 0;
            }

            if (printAmount < 1)
            {
                printAmount = GetPrintAmount();
            }

            this.typeTextCoroutine = StartCoroutine(TypeTextCharByChar(text, skipChars, printAmount));
        }
Exemple #2
0
        private void Resume(TextTyperConfig config, float printDelay, int skipChars, int printAmount)
        {
            if (skipChars >= this.taglessText.Length)
            {
                return;
            }

            CleanupCoroutine();

            this.defaultConfig = config ? config : this.config;
            ProcessCustomTags(printDelay > 0 ? printDelay : GetPrintDelay());

            if (skipChars < 0)
            {
                skipChars = 0;
            }

            if (printAmount < 1)
            {
                printAmount = GetPrintAmount();
            }

            this.typeTextCoroutine = StartCoroutine(ResumeTypingTextCharByChar(skipChars, printAmount));
        }
Exemple #3
0
 /// <summary>
 /// Resume the typing.
 /// </summary>
 /// <param name="config">The alternated config. If null the <see cref="TextTyper.config"/> will be used.</param>
 /// <param name="skipChars">The number of characters to be already typed initially.</param>
 public void Resume(TextTyperConfig config, int?skipChars = null)
 {
     Resume(config, -1f, skipChars ?? this.PrintedCharacters, -1);
 }
Exemple #4
0
 /// <summary>
 /// Types the text into the Text component character by character, using the specified (optional) print delay per character.
 /// </summary>
 /// <param name="text">Text to type.</param>
 /// <param name="config">The alternated config. If null the <see cref="TextTyper.config"/> will be used.</param>
 /// <param name="skipChars">The number of characters to be already typed initially.</param>
 public void TypeText(string text, TextTyperConfig config, int skipChars = 0)
 {
     TypeText(text, config, -1f, skipChars, -1);
 }