public ActionResult Add(recsys_cost data, int status2)
        {
            bool isSuccess = false;

            Member member = new Member("users");

            data.last_update = DateTime.Now;
            data.update_user_id = (int)member.infoBySession("id");
            data.status = (byte)(((RecordStatus)status2) == RecordStatus.Active ? 1 : 0);

            this._db.recsys_cost.AddObject(data);

            try
            {
                this._db.SaveChanges();
                isSuccess = true;
            }
            catch (OptimisticConcurrencyException)
            {
                //# log down
            }

            return Json(isSuccess, JsonRequestBehavior.AllowGet);
        }
Exemple #2
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 /// <summary>
 /// Deprecated Method for adding a new object to the recsys_cost EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTorecsys_cost(recsys_cost recsys_cost)
 {
     base.AddObject("recsys_cost", recsys_cost);
 }
Exemple #3
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 /// <summary>
 /// Create a new recsys_cost object.
 /// </summary>
 /// <param name="id">Initial value of the id property.</param>
 /// <param name="code">Initial value of the code property.</param>
 /// <param name="name">Initial value of the name property.</param>
 /// <param name="status">Initial value of the status property.</param>
 public static recsys_cost Createrecsys_cost(global::System.Int32 id, global::System.String code, global::System.String name, global::System.Byte status)
 {
     recsys_cost recsys_cost = new recsys_cost();
     recsys_cost.id = id;
     recsys_cost.code = code;
     recsys_cost.name = name;
     recsys_cost.status = status;
     return recsys_cost;
 }
        public ActionResult Edit(recsys_cost data, int status2)
        {
            bool isSuccess = false;

            Member member = new Member("users");
            recsys_cost oldRecord = this._db.recsys_cost.FirstOrDefault(theCategory => theCategory.id == data.id);

            oldRecord.IsMinorWork = data.IsMinorWork;
            oldRecord.IsSubCon = data.IsSubCon;
            oldRecord.last_update = DateTime.Now;
            oldRecord.name = data.name;
            oldRecord.code = data.code;
            oldRecord.status = (byte) (((RecordStatus) status2) == RecordStatus.Active ? 1 : 0);
            oldRecord.update_user_id = (int) member.infoBySession("id");

            try
            {
                this._db.SaveChanges();
                isSuccess = true;
            }
            catch (OptimisticConcurrencyException)
            {
                //# log down
            }

            return Json(isSuccess, JsonRequestBehavior.AllowGet);
        }