public static extern RLVector2 Vector2Lerp(RLVector2 v1, RLVector2 v2, float amount);
public static extern RLVector2 Vector2DivideV(RLVector2 v1, RLVector2 v2);
public static extern RLVector2 Vector2Normalize(RLVector2 v);
public static extern RLVector2 Vector2Negate(RLVector2 v);
public static extern RLVector2 Vector2Divide(RLVector2 v, float div);
public static extern RLVector2 Vector2Scale(RLVector2 v, float scale);
public static extern RLVector2 Vector2MultiplyV(RLVector2 v1, RLVector2 v2);
public static extern float Vector2Distance(RLVector2 v1, RLVector2 v2);
public static extern float Vector2Angle(RLVector2 v1, RLVector2 v2);
public static extern float Vector2DotProduct(RLVector2 v1, RLVector2 v2);
public static extern float Vector2Length(RLVector2 v);
public static extern RLVector2 Vector2Subtract(RLVector2 v1, RLVector2 v2);
public static extern RLVector2 Vector2Add(RLVector2 v1, RLVector2 v2);
public static extern Rectangle GuiScrollPanel(Rectangle bounds, Rectangle content, ref RLVector2 scroll);