private RTTextureType mTexture; // The actualy texture functionality. #endregion Fields #region Constructors /// <summary> /// Constrctus from parsing command file. xlm elements: /// index, type /// MUST exist before any other texture type-specific elements!! /// </summary> /// <param name="parser"></param> public RTTexture(CommandFileParser parser) { parser.ParserRead(); while (!parser.IsEndElement("texture")) { if (parser.IsElement() && (!parser.IsElement("texture"))) { if (parser.IsElement("index")) { int i = parser.ReadInt(); SetResourceIndex(i); } else if (parser.IsElement("type")) { String type = parser.ReadString(); if (type.Equals("color")) mTexture = new RTTextureType_Color(parser); else if (type.Equals("checker")) mTexture = new RTTextureType_Checker(parser); else if (type.Equals("noise")) mTexture = new RTTextureType_Noise(parser); else if (type.Equals("sine")) mTexture = new RTTextureType_Sine(parser); else if (type.Equals("marble")) mTexture = new RTTextureType_Marble(parser); else if (type.Equals("ramp")) mTexture = new RTTextureType_Ramp(parser); else if (type.Equals("grid")) mTexture = new RTTextureType_Grid(parser); else if (type.Equals("bump")) mTexture = new RTTextureType_Bump(parser); else parser.ParserError("Texture: unknown type"); } else parser.ParserError("Texture"); } else parser.ParserRead(); } }
private RTTextureType mTexture; // The actualy texture functionality. /// <summary> /// Constrctus from parsing command file. xlm elements: /// index, type /// MUST exist before any other texture type-specific elements!! /// </summary> /// <param name="parser"></param> public RTTexture(CommandFileParser parser) { parser.ParserRead(); while (!parser.IsEndElement("texture")) { if (parser.IsElement() && (!parser.IsElement("texture"))) { if (parser.IsElement("index")) { int i = parser.ReadInt(); SetResourceIndex(i); } else if (parser.IsElement("type")) { String type = parser.ReadString(); if (type.Equals("color")) { mTexture = new RTTextureType_Color(parser); } else if (type.Equals("checker")) { mTexture = new RTTextureType_Checker(parser); } else if (type.Equals("noise")) { mTexture = new RTTextureType_Noise(parser); } else if (type.Equals("sine")) { mTexture = new RTTextureType_Sine(parser); } else if (type.Equals("marble")) { mTexture = new RTTextureType_Marble(parser); } else if (type.Equals("ramp")) { mTexture = new RTTextureType_Ramp(parser); } else if (type.Equals("grid")) { mTexture = new RTTextureType_Grid(parser); } else if (type.Equals("bump")) { mTexture = new RTTextureType_Bump(parser); } else { parser.ParserError("Texture: unknown type"); } } else { parser.ParserError("Texture"); } } else { parser.ParserRead(); } } }