Exemple #1
0
        public Colour RefractedColour(Computation comps, int remaining)
        {
            if (remaining <= 0)
            {
                return(ColourFactory.Black);
            }

            if (DoubleUtils.DoubleEquals(comps.Object.Material.Transparency, 0))
            {
                return(ColourFactory.Black);
            }

            var nRatio = comps.N1 / comps.N2;
            var cosI   = comps.EyeV.Dot(comps.NormalV);

            var sin2T = Math.Pow(nRatio, 2) * (1 - Math.Pow(cosI, 2));

            if (sin2T > 1)
            {
                return(ColourFactory.Black);
            }

            var cosT = Math.Sqrt(1.0 - sin2T);

            var direction = (comps.NormalV.Multiply(nRatio * cosI - cosT) - comps.EyeV.Multiply(nRatio)).ToVector();

            var refractRay = new Ray(comps.UnderPoint, direction);

            var colour = ColourAt(refractRay, remaining - 1).Multiply(comps.Object.Material.Transparency);

            return(colour);
        }
Exemple #2
0
        public Intersection[] Intersects(Ray ray)
        {
            var allIntersections = new List <Intersection>();

            foreach (var sceneObject in SceneObjects)
            {
                allIntersections.AddRange(sceneObject.Intersects(ray));
            }

            allIntersections.Sort((x, y) =>
            {
                if (DoubleUtils.DoubleEquals(x.T, y.T))
                {
                    return(0);
                }

                if (x.T > y.T)
                {
                    return(1);
                }

                return(-1);
            });
            return(allIntersections.ToArray());
        }
        public override bool Equals(object?obj)
        {
            if (obj == null)
            {
                return(false);
            }

            if (obj is Matrix compareTo)
            {
                if (this.RowCount == compareTo.RowCount && this.ColCount == compareTo.ColCount)
                {
                    for (var row = 0; row < this.RowCount; row++)
                    {
                        for (var col = 0; col < this.ColCount; col++)
                        {
                            if (!DoubleUtils.DoubleEquals(Get(row, col), compareTo.Get(row, col)))
                            {
                                return(false);
                            }
                        }
                    }
                    return(true);
                }
            }


            return(false);
        }
        public override bool Equals(object obj)
        {
            if (obj != null)
            {
                if (obj is Colour compareColour)
                {
                    return(DoubleUtils.DoubleEquals(this.R, compareColour.R) &&
                           DoubleUtils.DoubleEquals(this.G, compareColour.G) &&
                           DoubleUtils.DoubleEquals(this.B, compareColour.B));
                }
            }

            return(false);
        }
        public override bool Equals(object obj)
        {
            if (obj != null)
            {
                if (obj is RtTuple compareTuple)
                {
                    return(DoubleUtils.DoubleEquals(this.X, compareTuple.X) &&
                           DoubleUtils.DoubleEquals(this.Y, compareTuple.Y) &&
                           DoubleUtils.DoubleEquals(this.Z, compareTuple.Z) &&
                           DoubleUtils.DoubleEquals(this.W, compareTuple.W));
                }
            }

            return(false);
        }
Exemple #6
0
        public Colour ReflectedColour(Computation comps, int remaining = 5)
        {
            if (remaining <= 0)
            {
                return(ColourFactory.Black);
            }

            if (DoubleUtils.DoubleEquals(comps.Object.Material.Reflective, 0))
            {
                return(ColourFactory.Black);
            }

            var reflectedRay = new Ray(comps.OverPoint, comps.ReflectV);
            var colour       = ColourAt(reflectedRay, remaining - 1);

            return(colour.Multiply(comps.Object.Material.Reflective));
        }
        public override bool Equals(object?obj)
        {
            if (obj != null)
            {
                if (obj is Material objMaterial)
                {
                    return(this.Colour.Equals(objMaterial.Colour) &&
                           DoubleUtils.DoubleEquals(this.Ambient, objMaterial.Ambient) &&
                           DoubleUtils.DoubleEquals(this.Diffuse, objMaterial.Diffuse) &&
                           DoubleUtils.DoubleEquals(this.Specular, objMaterial.Specular) &&
                           DoubleUtils.DoubleEquals(this.Shininess, objMaterial.Shininess) &&
                           DoubleUtils.DoubleEquals(this.Reflective, objMaterial.Reflective) &&
                           DoubleUtils.DoubleEquals(this.Transparency, objMaterial.Transparency) &&
                           DoubleUtils.DoubleEquals(this.RefractiveIndex, objMaterial.RefractiveIndex));
                }
            }

            return(false);
        }
 public static bool IsInvertible(double determinant)
 {
     return(!DoubleUtils.DoubleEquals(0.0, determinant));
 }