public SpellGreaterHeal(Character character, StatsPriest stats) { Name = "Greater Heal"; BaseDirectValue = 9.56400012969971f * BaseScalar85; BaseDirectCoefficient = 0.967f; BaseDirectVariation = 0.15f; BaseCastTime = 3.0f - PriestInformation.GetDivineFury(character.PriestTalents.DivineFury); BaseManaCost = 0.27f; SetPriestInformation(character, stats); }
public SpellHeal(Character character, StatsPriest stats) { Name = "Heal"; BaseDirectValue = 3.58699989318848f * BaseScalar85; BaseDirectCoefficient = 0.362f; BaseDirectVariation = 0.15f; BaseCastTime = 3.0f - PriestInformation.GetDivineFury(character.PriestTalents.DivineFury); BaseManaCost = 0.09f; SetPriestInformation(character, stats); }