public RobotPart() { debugCube = new CubeModel(); debugCube.SetRenderMode(RenderMode.WIRE); debugCube.SetWireColor(1.0f, 1.0f, 1.0f); debug = true; }
public override void SetRenderMode(RenderMode renderMode) { base.SetRenderMode(renderMode); cube.SetRenderMode(renderMode); hemiM.SetRenderMode(renderMode); }
public RobotPart() { debugCube = new CubeModel(); debugCube.SetRenderMode(RenderMode.WIRE); debugCube.SetWireColor(1.0f, 1.0f, 1.0f); debug = true; }
public override void SetRenderMode(RenderMode renderMode) { base.SetRenderMode(renderMode); inCylinder.SetRenderMode(renderMode); outCylinder.SetRenderMode(renderMode); middleBox.SetRenderMode(renderMode); frame.SetRenderMode(renderMode); }
public static void SetRenderMode(RenderMode renderMode) { mcComponent.SetRenderMode(renderMode); }