private void Construct(GameConfig gameConfig, SignalBus signalBus, StorageManager storageManager) { m_gameConfig = gameConfig; m_signalBus = signalBus; m_storageManager = storageManager; }
private void Construct(SignalBus signalBus, AnalyticsManager analyticsManager, StorageManager storageManager, GameConfig gameConfig) { m_signalBus = signalBus; m_analyticsManager = analyticsManager; m_storageManager = storageManager; m_gameConfig = gameConfig; }