/// <summary> /// テクスチャの削除を行います。 /// </summary> private void Dispose(bool disposing) { if (!this.disposed) { if (TextureName != 0) { TextureDisposer.AddDeleteTexture(this.context, TextureName); this.glTexture = 0; } RemoveTexture(this); this.disposed = true; } }
/// <summary> /// テクスチャを削除します。 /// </summary> public void Destroy() { ValidateContext(); if (this.glTexture != 0) { TextureDisposer.AddDeleteTexture(this.context, this.glTexture); this.glTexture = 0; } Width = 0; Height = 0; OriginalWidth = 0; OriginalHeight = 0; IsPremultipliedAlpha = false; }