Exemple #1
0
        public void OnRepaint(RagePixelState state)
        {
            if (!active)
            {
                return;
            }

            state.DrawSpriteBounds();

            Rect r = rect;

            Utility.DrawRectangle(
                Utility.PixelToWorld(new IntVector2(r.xMin, r.yMin), state.transform, state.sprite, false),
                Utility.PixelToWorld(new IntVector2(r.xMax + 1, r.yMax + 1), state.transform, state.sprite, false),
                Color.white
                );
        }
Exemple #2
0
        public void OnRepaint(RagePixelState state)
        {
            if (!Active)
            {
                return;
            }

            state.DrawSpriteBounds();

            Rect r = Rect;

            Utility.DrawRectangle(
                Utility.PixelToWorld(new Vector2Int((int)r.xMin, (int)r.yMin), state.Transform, state.Sprite, false),
                Utility.PixelToWorld(new Vector2Int((int)r.xMax + 1, (int)r.yMax + 1), state.Transform, state.Sprite, false),
                Color.white
                );
        }
Exemple #3
0
 public void OnRepaint(RagePixelState state)
 {
     state.DrawBasicPaintGizmo();
     state.DrawSpriteBounds();
 }