public Technique(BinaryReader br, ShaderDictionary parent) { this.parent = parent; Read(br); }
//public uint[] Data2 { get; private set; } //public ShaderParameter[] para1 { get; private set; } //public ShaderParameter[] para2 { get; private set; } public Pass(BinaryReader br, ShaderDictionary parent) { this.parent = parent; Read(br); parent.passes.Add(this); }