Exemple #1
0
        private void CreateServers(int numberOfServers)
        {
            _numberOfServers = numberOfServers;

            for (int i = 0; i < _numberOfServers; i++)
            {
                var peer = new NodePeer();
                _peers.Add(peer);
            }

            for (int i = 0; i < _numberOfServers; i++)
            {
                StartServer(i);
            }
        }
Exemple #2
0
 private void AddNewServers(int count)
 {
     for (int i = 0; i < count; i++)
     {
         var peer = new NodePeer();
         _peers.Add(peer);
         var log           = new InMemoryLog();
         var fsm           = new InMemoryStateMachine();
         var settings      = new InMemorySettingsBuilder().WithMinTimeout(1000).WithMaxTimeout(3500).WithHeartbeatTimeout(50).Build();
         var peersProvider = new InMemoryPeersProvider(_peers);
         var node          = new Node(fsm, log, settings, peersProvider);
         var server        = new Server(log, fsm, node);
         peer.SetNode(server.Node);
         var nextIndex = _servers.Count;
         _servers.TryAdd(nextIndex, server);
         node.Start(Guid.NewGuid().ToString());
     }
 }
Exemple #3
0
        private void AddNewServers(int count)
        {
            for (int i = 0; i < count; i++)
            {
                var peer = new NodePeer();
                _peers.Add(peer);
                var log           = new InMemoryLog();
                var fsm           = new InMemoryStateMachine();
                var settings      = new InMemorySettingsBuilder().WithMinTimeout(1000).WithMaxTimeout(3500).WithHeartbeatTimeout(50).Build();
                var peersProvider = new InMemoryPeersProvider(_peers);

                var logger        = new Mock <ILogger>();
                var loggerFactory = new Mock <ILoggerFactory>();
                loggerFactory.Setup(x => x.CreateLogger(It.IsAny <string>())).Returns(logger.Object);

                var node   = new Node(fsm, log, settings, peersProvider, loggerFactory.Object);
                var server = new Server(log, fsm, node);
                peer.SetNode(server.Node);
                var nextIndex = _servers.Count;
                _servers.TryAdd(nextIndex, server);
                node.Start(new NodeId(Guid.NewGuid().ToString()));
            }
        }