public AccessorToRaceInfo() { Winner = null; FinishDistance = 0; NewRaceCanBeCreated = true; }
public void AddNewRacer(Racer NewRacer) { Racers.Add(NewRacer); base.SaveChanges(); }
public RacerInfo(bool EnableEditingForRacerInfo, Racer NewSelectedRacer) { EditingAllowed = EnableEditingForRacerInfo; SelectedRacer = NewSelectedRacer; }
// POST: odata/Racers public IHttpActionResult Post(Racer racer) { if (!ModelState.IsValid) { return BadRequest(ModelState); } // TODO: Add create logic here. // return Created(racer); return StatusCode(HttpStatusCode.NotImplemented); }