public static void LOAD_GAME_DONE() { if (!RTC_Core.isLoaded) { return; } if (RTC_Core.currentGameName == lastGameName) { RTC_MemoryZones.RefreshAndKeepDomains(); } RTC_HellgenieEngine.ClearCheats(); //Load Game vars into RTC_Core PathEntry pathEntry = Global.Config.PathEntries[Global.Game.System, "Savestates"] ?? Global.Config.PathEntries[Global.Game.System, "Base"]; RTC_Core.currentGameSystem = RTC_Core.EmuFolderCheck(pathEntry.SystemDisplayName); RTC_Core.currentGameName = PathManager.FilesystemSafeName(Global.Game); RTC_Core.lastOpenRom = GlobalWin.MainForm.CurrentlyOpenRom; RTC_RPC.RefreshPlugin(); if (RTC_Core.currentGameName != lastGameName) { RTC_TimeStack.Reset(); RTC_MemoryZones.AutoSelectDomains(); } if (RTC_MemoryZones.pendingSelectedDomains != null) { RTC_MemoryZones.setSelectedDomains(RTC_MemoryZones.pendingSelectedDomains); RTC_MemoryZones.pendingSelectedDomains = null; } lastGameName = RTC_Core.currentGameName; //RTC_Restore.SaveRestore(); RTC_RPC.SendToKillSwitch("UNFREEZE"); }
public static bool HOTKEY_CHECK(string trigger) {// You can go to the injected Hotkey Hijack by searching #HotkeyHijack switch (trigger) { default: return(false); case "Manual Blast": RTC_Core.coreForm.btnManualBlast_Click(null, null); break; case "Start/Stop AutoCorrupt": RTC_Core.coreForm.btnAutoCorrupt_Click(null, null); break; case "Error Delay--": if (RTC_Core.coreForm.track_ErrorDelay.Value > 1) { RTC_Core.coreForm.track_ErrorDelay.Value--; RTC_Core.coreForm.track_ErrorDelay_Scroll(null, null); } break; case "Error Delay++": if (RTC_Core.coreForm.track_ErrorDelay.Value < RTC_Core.coreForm.track_ErrorDelay.Maximum) { RTC_Core.coreForm.track_ErrorDelay.Value++; RTC_Core.coreForm.track_ErrorDelay_Scroll(null, null); } break; case "Intensity--": if (RTC_Core.coreForm.track_Intensity.Value > 1) { RTC_Core.coreForm.track_Intensity.Value--; RTC_Core.coreForm.track_Intensity_Scroll(null, null); } break; case "Intensity++": if (RTC_Core.coreForm.track_Intensity.Value < RTC_Core.coreForm.track_Intensity.Maximum) { RTC_Core.coreForm.track_Intensity.Value++; RTC_Core.coreForm.track_Intensity_Scroll(null, null); } break; case "GH Load and Corrupt": RTC_Core.ghForm.cbAutoLoadState.Checked = true; RTC_Core.ghForm.btnCorrupt_Click(null, null); break; case "GH Corrupt w/o Load": bool isload = RTC_Core.ghForm.cbAutoLoadState.Checked; RTC_Core.ghForm.cbAutoLoadState.Checked = false; RTC_Core.ghForm.btnCorrupt_Click(null, null); RTC_Core.ghForm.cbAutoLoadState.Checked = isload; break; case "GH Load": RTC_Core.ghForm.btnSaveLoad.Text = "LOAD"; RTC_Core.ghForm.btnSaveLoad_Click(null, null); break; case "GH Save": RTC_Core.ghForm.btnSaveLoad.Text = "SAVE"; RTC_Core.ghForm.btnSaveLoad_Click(null, null); break; case "Reset TimeStack": RTC_TimeStack.Reset(); break; case "TimeStack Jump": RTC_TimeStack.Jump(); break; case "Induce KS Crash": RTC_RPC.Stop(); break; case "Send Raw to Stash": RTC_Core.ghForm.btnSendRaw_Click(null, null); break; case "Blast Toggle": RTC_Core.ghForm.btnBlastToggle_Click(null, null); break; } return(true); }
public void StartEasyMode(bool useTemplate) { if (Global.Emulator is NullEmulator) { MessageBox.Show("Please load a game in BizHawk before using the RTC in Easy Mode"); return; } if (useTemplate) { //Put Console templates HERE string thisSystem = Global.Game.System.ToString().ToUpper(); switch (thisSystem) { case "NES": //Nintendo Entertainment system RTC_Core.SetEngineByName("Nightmare Engine"); RTC_Core.Intensity = 2; RTC_Core.IteratorSteps = 1; break; case "GB": //Gameboy case "GBC": //Gameboy Color RTC_Core.SetEngineByName("Nightmare Engine"); RTC_Core.Intensity = 1; RTC_Core.IteratorSteps = 4; break; case "SNES": //Super Nintendo RTC_Core.SetEngineByName("Nightmare Engine"); RTC_Core.Intensity = 4; RTC_Core.IteratorSteps = 8; break; case "GBA": //Gameboy Advance RTC_Core.SetEngineByName("Nightmare Engine"); RTC_Core.Intensity = 1; RTC_Core.IteratorSteps = 1; break; case "N64": //Nintendo 64 RTC_Core.SetEngineByName("Nightmare Engine"); RTC_Core.Intensity = 70; RTC_Core.IteratorSteps = 5; break; case "SG": //Sega SG-1000 case "GG": //Sega GameGear case "SMS": //Sega Master System case "GEN": //Sega Genesis and CD case "PCE": //PC-Engine / Turbo Grafx case "PSX": //Sony Playstation 1 case "A26": //Atari 2600 case "A78": //Atari 7800 case "LYNX": //Atari Lynx case "INTV": //Intellivision case "PCECD": //related to PC-Engine / Turbo Grafx case "SGX": //related to PC-Engine / Turbo Grafx case "TI83": //Ti-83 Calculator case "WSWAN": //Wonderswan case "C64": //Commodore 64 case "Coleco": //Colecovision case "SGB": //Super Gameboy case "SAT": //Sega Saturn case "DGB": MessageBox.Show("WARNING: No Easy-Mode template was made for this system. Please configure it manually and use the current settings."); break; //TODO: Add more zones like gamegear, atari, turbo graphx } } RTC_Core.AutoCorrupt = true; RTC_TimeStack.Reset(); cbUseTimeStack.Checked = true; RTC_TimeFlow.Start(); GlobalWin.MainForm.Focus(); }
public void btnResetTimeStack_Click(object sender, EventArgs e) { RTC_TimeStack.Reset(); }