public void read(Reader reader)
 {
     // 1 byte, unsigned
     parallaxFactor = reader.ReadByte();
     scrollSpeed    = reader.ReadByte();
     deform         = reader.ReadBoolean();
 }
        public Stageconfig(Reader reader)
        {
            LoadGlobalScripts = reader.ReadBoolean();

            StagePalette.Read(reader, 2);

            this.ReadObjectsNames(reader);

            this.ReadWAVConfiguration(reader);

            reader.Close();
        }