public void read(Reader reader) { // 1 byte, unsigned parallaxFactor = reader.ReadByte(); scrollSpeed = reader.ReadByte(); deform = reader.ReadBoolean(); }
public Stageconfig(Reader reader) { LoadGlobalScripts = reader.ReadBoolean(); StagePalette.Read(reader, 2); this.ReadObjectsNames(reader); this.ReadWAVConfiguration(reader); reader.Close(); }