public WorldObjectManager()
 {
     objects        = new List <WorldObject>();
     farmingPatches = new FarmingPatches();
     doors          = new DoorControl();
     loadObjects();        //offical objects
     loadSpawnedObjects(); //custom spawned objects
     loadDeletedObjects(); //deleted objects.
 }
 public WorldObjectManager()
 {
     objects = new List<WorldObject>();
     farmingPatches = new FarmingPatches();
     doors = new DoorControl();
     loadObjects(); //offical objects
     loadSpawnedObjects(); //custom spawned objects
     loadDeletedObjects(); //deleted objects.
 }