public GameController()
 {
     rpsls = new RPSLSController(this, amountOfPlayers);   // 2de parameter = amount of players
       scoreboards = new ScoreBoardController[amountOfPlayers];
       for (int i = 0; i < amountOfPlayers; i++)
       {
     scoreboards[i] = new ScoreBoardController(this, pointsRequiredForSet); // 2de parameter = amount of points nodig voor een set te winnen
       }
       view = new GameView(this);
 }
 public GameController()
 {
     rpsls       = new RPSLSController(this, amountOfPlayers); // 2de parameter = amount of players
     scoreboards = new ScoreBoardController[amountOfPlayers];
     for (int i = 0; i < amountOfPlayers; i++)
     {
         scoreboards[i] = new ScoreBoardController(this, pointsRequiredForSet); // 2de parameter = amount of points nodig voor een set te winnen
     }
     view = new GameView(this);
 }
 public ScoreBoardModel(ScoreBoardController c, int pointsRequiredForSetParameter)
 {
     controller = c;
       pointsRequiredForSet = pointsRequiredForSetParameter;
 }
Exemple #4
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 public ScoreBoardView(ScoreBoardController c)
 {
     InitializeComponent();
     controller = c;
 }
 public ScoreBoardView(ScoreBoardController c)
 {
     InitializeComponent();
       controller = c;
 }
Exemple #6
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 public ScoreBoardModel(ScoreBoardController c, int pointsRequiredForSetParameter)
 {
     controller           = c;
     pointsRequiredForSet = pointsRequiredForSetParameter;
 }