public void StartGame(GameInfo game)
        {
            if (_timer == null)
            {
                _timer = new Timer(10000);
                _timer.Elapsed += TimeElapsed;
            }

            _game = game;
            OnGameStarted(_game);
            _game.NewTurn();
            OnTurnStarted(_game);
        }
 public void StartGame(string player1, string player2, Settings settings)
 {
     _settings = settings;
     _game = new GameInfo(settings) { Player1 = player1, Player2 = player2 };
     OnGameStarted(_game);
     _game.NewTurn();
     OnTurnStarted(_game);
 }