public void StartGame(GameInfo game) { if (_timer == null) { _timer = new Timer(10000); _timer.Elapsed += TimeElapsed; } _game = game; OnGameStarted(_game); _game.NewTurn(); OnTurnStarted(_game); }
public void StartGame(string player1, string player2, Settings settings) { _settings = settings; _game = new GameInfo(settings) { Player1 = player1, Player2 = player2 }; OnGameStarted(_game); _game.NewTurn(); OnTurnStarted(_game); }