private void lblsearchoption2_Click(object sender, EventArgs e)
        {
            lblresults.Text       = "The bad news is you are dead, and you took half of the country side with you.";
            lblsearchoption2.Text = "";
            lblsearchoption1.Text = "";

            Thread.Sleep(2000);
            Gameover go = new Gameover();

            go.Show();
            this.Hide();
        }
 private void lblact2_Click(object sender, EventArgs e)
 {
     if (weakness == false)
     {
         if (info.strength >= 2)
         {
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss";
                     attacked        = true;
                 }
             }
         }
         else if (info.strength == 1)
         {
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     lblresults.Text = "Your sword bounces off the dragons scales.";
                     attacked        = true;
                 }
                 else if (rngnum == 2)
                 {
                     lblresults.Text = "The dragon knocks you over with it's tale stoping you from attacking.";
                     attacked        = true;
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon. Only because the dragon caught your sword in it's claw causing a small cut.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss";
                     attacked        = true;
                 }
             }
         }
         else
         {
             lblresults.Text = "You attack the dragon without a plan and you miss the dragon completly.";
             attacked        = true;
         }
     }
     else //if weakness == true;
     {
         if (info.strength >= 2)
         {
             lblresults.Text = "You attack the dragon.";
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 4;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 4 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 5;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 5 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss";
                     attacked        = true;
                 }
             }
         }
         else if (info.strength == 1)
         {
             lblresults.Text = "You throw your sword at the dragon.";
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon and you retrieve your sword.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon and you retrieve your sword.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 4;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 4 damage to the dragon and you retrieve your sword.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon and you retrieve your sword.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon and you retrieve your sword.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss but you end up retrieving your sword.";
                     attacked        = true;
                 }
             }
         }
         else
         {
             lblresults.Text = "You try try to attack the dragon. But the dragon holds you in place at a safe distance with a long stick.";
             lblact2.Text    = "";
             attacked        = true;
         }
     }
     if (attacked == true)
     {
         int dragonrngnum = rng.Next(0, 4);
         lblresults.Text = "After you finish attacking, the dragon decidies to attack you.";
         if (dragonrngnum == 1)
         {
             info.health       = info.health - 2;
             lblhealthnum.Text = "" + info.health;
             attacked          = false;
             if (info.health <= 0)
             {
                 Gameover go = new Gameover();
                 go.Show();
                 this.Hide();
             }
         }
         else if (dragonrngnum == 2)
         {
             info.health       = info.health - 4;
             lblhealthnum.Text = "" + info.health;
             attacked          = false;
             if (info.health <= 0)
             {
                 Gameover go = new Gameover();
                 go.Show();
                 this.Hide();
             }
         }
         else
         {
             lblresults.Text = "The dragon misses.";
             attacked        = false;
         }
     }
 }
 private void lblact3_Click_1(object sender, EventArgs e)
 {
     if (weakness == false)
     {
         if (info.magic >= 2)
         {
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 4;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 4 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss";
                 }
             }
         }
         else if (info.magic == 1)
         {
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     lblresults.Text = "Your spell bounces off the dragons scales.";
                     attacked        = true;
                 }
                 else if (rngnum == 2)
                 {
                     lblresults.Text = "The dragon knocks you over with it's tale stoping you from attacking.";
                     attacked        = true;
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 1 damage to the dragon because you went for a low blow. The dragon's face.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 1;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss";
                     attacked        = true;
                 }
             }
         }
         else
         {
             lblresults.Text = "You attack the dragon without a plan and you miss the dragon completly.";
             attacked        = true;
         }
     }
     else //if weakness == true;
     {
         if (info.magic >= 2)
         {
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 4;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 4 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 5;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 5 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 6;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 6 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss";
                     attacked        = true;
                 }
             }
         }
         else if (info.magic == 1)
         {
             lblresults.Text = "You cast a random spell and hope that it works.";
             int rngnum       = rng.Next(0, 4);
             int dragonrngnum = rng.Next(0, 3);
             if (dragonrngnum == 1)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You cast a confusion spell on the dragon so it falls onto a convenient pile of swords. The dragon takes 3 points of damage.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 4;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You cast frostblot and deal 4 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     info.dragonhealth    = info.dragonhealth - 5;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You cast animate dead causing multiple nearby skeletons to shudder to life again and start to stumble torwads the dragon. The skeletons deal 5 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
             }
             else if (dragonrngnum == 2)
             {
                 if (rngnum == 1)
                 {
                     info.dragonhealth    = info.dragonhealth - 3;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You cast fire bolt dealing 3 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else if (rngnum == 2)
                 {
                     info.dragonhealth    = info.dragonhealth - 2;
                     lbldragonhealth.Text = "" + info.dragonhealth;
                     lblresults.Text      = "You cast a mind control spell but you end up contoling a very large mass of ants. The ants deal 2 damage to the dragon.";
                     attacked             = true;
                     if (info.dragonhealth <= 0)
                     {
                         win          = true;
                         lblact2.Text = "";
                         lblact3.Text = "";
                     }
                 }
                 else
                 {
                     lblresults.Text = "You miss but you end up causing a massive explosion.";
                     attacked        = true;
                 }
             }
         }
         else
         {
             lblresults.Text = "You try try to attack the dragon. But the dragon casts a counter spell that negates any spell cast within it's range";
             lblact3.Text    = "";
             attacked        = true;
         }
     }
     if (attacked == true)
     {
         int dragonrngnum = rng.Next(0, 4);
         lblresults.Text = "After you finish attacking, the dragon decidies to attack you.";
         if (dragonrngnum == 1)
         {
             info.health       = info.health - 2;
             lblhealthnum.Text = "" + info.health;
             attacked          = false;
             if (info.health <= 0)
             {
                 Gameover go = new Gameover();
                 go.Show();
                 this.Hide();
             }
         }
         else if (dragonrngnum == 2)
         {
             info.health       = info.health - 4;
             lblhealthnum.Text = "" + info.health;
             attacked          = false;
             if (info.health <= 0)
             {
                 Gameover go = new Gameover();
                 go.Show();
                 this.Hide();
             }
         }
         else
         {
             lblresults.Text = "The dragon misses.";
             attacked        = false;
         }
     }
 }
 private void lblact2_Click(object sender, EventArgs e)
 {
     if (info.strength >= 3)
     {
         int rngnum = rng.Next(0, 4);
         if (rngnum == 1 || rngnum == 2)
         {
             if (info.luck >= 3)
             {
                 lblresults.Text        = "You swing your sword and chop of it's long tongue. You deal 4 points of damage to the mimic.";
                 mimichealth            = mimichealth - 4;
                 lblmimichealthnum.Text = "" + mimichealth;
                 if (mimichealth <= 0)
                 {
                     Thread.Sleep(750);
                     lblresults.Text = "You have killed the mimic. You find a gold key on it's dead body.";
                     lblact2.Text    = "";
                     door            = true;
                 }
             }
             else if (info.luck >= 3)
             {
                 lblresults.Text        = "You swing your sword and slice clean through the top right corner of the mimic. You deal 5 points of damage to the mimic.";
                 mimichealth            = mimichealth - 5;
                 lblmimichealthnum.Text = "" + mimichealth;
                 if (mimichealth <= 0)
                 {
                     Thread.Sleep(750);
                     lblresults.Text = "You have killed the mimic. You find a gold key on it's dead body.";
                     lblact2.Text    = "";
                     door            = true;
                 }
             }
         }
         else
         {
             lblresults.Text        = "You attacked the mimic but only end up grazing it. You deal 1 point of damage to the mimic.";
             mimichealth            = mimichealth - 1;
             lblmimichealthnum.Text = "" + mimichealth;
             if (mimichealth <= 0)
             {
                 Thread.Sleep(750);
                 lblresults.Text = "You have killed the mimic. You find a gold key on it's dead body.";
                 lblact2.Text    = "";
                 door            = true;
             }
         }
     }
     else
     {
         int rngnum = rng.Next(0, 3);
         if (rngnum == 1)
         {
             lblresults.Text   = "You swing your sword at the mimic and get you sword stuck in it's side. You quickly pull your sword out but not before the mimic bites you. You take 2 points of damage.";
             info.health       = info.health - 2;
             lblhealthnum.Text = "" + info.health;
             if (info.health <= 0)
             {
                 Gameover go = new Gameover();
                 go.Show();
                 this.Hide();
             }
             mimichealth            = mimichealth - 3;
             lblmimichealthnum.Text = "" + mimichealth;
             if (mimichealth <= 0)
             {
                 Thread.Sleep(750);
                 lblresults.Text = "You have killed the mimic. You find a gold key on it's dead body.";
                 lblact2.Text    = "";
                 door            = true;
             }
             lblact4.Text = "4. Heal";
         }
         else
         {
             lblresults.Text        = "You stab the mimic with your sword. You deal 3 points of damage to the mimic.";
             mimichealth            = mimichealth - 3;
             lblmimichealthnum.Text = "" + mimichealth;
             if (mimichealth <= 0)
             {
                 Thread.Sleep(750);
                 lblresults.Text = "You have killed the mimic. You find a gold key on it's dead body.";
                 lblact2.Text    = "";
                 door            = true;
             }
         }
     }
 }
 private void lblact4_Click(object sender, EventArgs e)
 {
     if (info.health == 10)
     {
         lblresults.Text = "You are already at full health. Please select another option.";
     }
     else if (info.health == 9 || info.health == 8)
     {
         info.health       = 10;
         lblresults.Text   = "You heal to full health.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 7)
     {
         info.health       = 9;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 6)
     {
         info.health       = 8;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 5)
     {
         info.health       = 7;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 4)
     {
         info.health       = 6;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 3)
     {
         info.health       = 5;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 2)
     {
         info.health       = 4;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else if (info.health == 1)
     {
         info.health       = 3;
         lblresults.Text   = "You heal for two points of damage.";
         lblhealthnum.Text = "" + info.health;
         lblact4.Text      = "";
     }
     else
     {
         Gameover go = new Gameover();
         go.Show();
         this.Hide();
     }
 }