public Map2()
        {
            this.InitializeComponent();
            ControllerGame.AdjustFullScreenMode(_Canvas, this);
            this.NavigationCacheMode = NavigationCacheMode.Enabled;

            Window.Current.CoreWindow.KeyDown += CoreWindow_KeyDown;
            Window.Current.CoreWindow.KeyUp   += CoreWindow_KeyUp;
            StartAnimation();
            SetCollision();
            SetEnemies();
            SetChests();
            AddImageOnList();

            Generator.ChestPopulate(ChestControl);

            WidthRatio  = _Canvas.Width / 800;
            HeightRatio = _Canvas.Height / 600;

            //Mob PablloVittar, Ninja, Salamander, Mouse, SecondMouse, Mimic;
            PablloVittar = Creator.CreateMob("PablloVittar");
            Ninja        = Creator.CreateMob("Ninja");
            Salamander_  = Creator.CreateMob("Salamander");
            Mouse        = Creator.CreateMob("Mouse");
            SecondMouse  = Creator.CreateMob("Mouse");
            Mimic        = Creator.CreateMob("Mimic");
        }
        public MainPage()
        {
            ApplicationView.PreferredLaunchWindowingMode = ApplicationViewWindowingMode.FullScreen;
            this.InitializeComponent();
            ControllerGame.AdjustFullScreenMode(_Canvas, this);

            //ControllerGame.PlayMusic("1 Hora de Musicas de Cidades e Vilarejos de RPG.mp3");
        }
Exemple #3
0
        public BattleScreen()
        {
            this.InitializeComponent();
            ControllerGame.AdjustFullScreenMode(_Canvas, this);
            heart_icon.Source = heart_stopped;
            WidthRatio        = _Canvas.Width / 800;
            HeightRatio       = _Canvas.Height / 600;

            _Canvas.Children.Remove(SkillBackground);
            InitialKnifePosition = 534 * WidthRatio;
        }
        public Map()
        {
            this.InitializeComponent();
            ControllerGame.AdjustFullScreenMode(_Canvas, this);

            Window.Current.CoreWindow.KeyDown += CoreWindow_KeyDown;
            Window.Current.CoreWindow.KeyUp   += CoreWindow_KeyUp;

            this.NavigationCacheMode = NavigationCacheMode.Enabled;

            StartAnimation();     //Startar a animação
            SetCollision();       //Inicialização das colisões pré-definidas
            SetChetsInMap();      //Inicialização dos baús pré-definidos
            AddImageOnList();     //Inicializa as imagens do Inventário do mapa em um List
            SetEnemiesPosition(); //Inicializa os inimigos
            SetKeyOnMap();

            Generator.ChestPopulate(ChestControl); //Método para gerar os itens randomicamente dentro do baú

            WidthRatio  = _Canvas.Width / 800;
            HeightRatio = _Canvas.Height / 600;

            SoundController.PlaySound(VoiceSound, "CaioAbraOBaivis.mp4");
        }
Exemple #5
0
        public LosePage()
        {
            this.InitializeComponent();

            ControllerGame.AdjustFullScreenMode(_Canvas, this);
        }
 public SelecClass()
 {
     this.InitializeComponent();
     ControllerGame.AdjustFullScreenMode(_Canvas, this);
 }