public WorldMapMonster(Point location, Image image, int id, CombatPartyMember member) : base(location, image, id) { this.member = member; isMoving = false; isAlive = true; }
public void StartCombat(PlayerParty playerParty, CombatPartyMember enemy) { enemyMember = enemy; playerPartyMembers.Add(playerParty.member1); playerPartyMembers.Add(playerParty.member2); inCombat = true; Party1.Image = playerPartyMembers[0].Img; Party2.Image = playerPartyMembers[1].Img; Enemy1.Image = enemyMember.Img; LoadSkillsForPlayer(); }
public PlayerParty(Point location, Image image, int id, CombatPartyMember member1, CombatPartyMember member2) { partySprite = new WorldMapSprite(location, image, id); this.member1 = member1; this.member2 = member2; }