public static bool CheckSensorCollision(CollisionSensor sensorToCheck, Rectangle rectangle)
 {
     if (sensorToCheck.Rectangle.Intersects(rectangle))
     {
         return true;
     }
     else return false;
 }
 public static bool CheckSensorCollision(CollisionSensor sensor1, CollisionSensor sensor2)
 {
     if (sensor1.Rectangle.Intersects(sensor2.Rectangle))
     {
         return true;
     }
     else
     {
         return false;
     }
 }
 public static bool CheckSensorCollision(CollisionSensor sensorToCheck, Dictionary<SensorType, CollisionSensor> sensors)
 {
     foreach (KeyValuePair<SensorType, CollisionSensor> item in sensors)
     {
         if (sensorToCheck.Rectangle.Intersects(item.Value.Rectangle))
         {
             return true;
         }
     }
         return false;
 }