Exemple #1
0
        private static ReturnCode FixZip(RvDir fixZip)
        {
            //Check for error status
            if (fixZip.DirStatus.HasUnknown())
                return ReturnCode.FindFixes; // Error

            bool needsTrrntzipped = fixZip.ZipStatus != ZipStatus.TrrntZip && fixZip.GotStatus == GotStatus.Got && fixZip.DatStatus == DatStatus.InDatCollect && (Settings.FixLevel == eFixLevel.TrrntZipLevel1 || Settings.FixLevel == eFixLevel.TrrntZipLevel2 || Settings.FixLevel == eFixLevel.TrrntZipLevel3);

            // file corrupt and not in tosort
            //      if file cannot be fully fixed copy to corrupt
            //      process zipfile

            if (fixZip.GotStatus == GotStatus.Corrupt && fixZip.DatStatus != DatStatus.InToSort)
            {
                ReturnCode movReturnCode = MoveZiptoCorrupt(fixZip);
                if (movReturnCode != ReturnCode.Good)
                    return movReturnCode;
            }

            // has fixable
            //      process zipfile

            else if (fixZip.DirStatus.HasFixable())
            {
                // do nothing here but continue on to process zip.
            }

            // need trrntzipped
            //      process zipfile

            else if (needsTrrntzipped)
            {
                // do nothing here but continue on to process zip.
            }


            // got empty zip that should be deleted
            //      process zipfile
            else if (fixZip.GotStatus == GotStatus.Got && fixZip.GotStatus != GotStatus.Corrupt && !fixZip.DirStatus.HasAnyFiles())
            {
                // do nothing here but continue on to process zip.
            }

            // else
            //      skip this zipfile
            else
            {
                // nothing can be done to return
                return ReturnCode.Good;
            }



            string fixZipFullName = fixZip.TreeFullName;

            if (!fixZip.DirStatus.HasFixable() && needsTrrntzipped)
                ReportProgress(new bgwShowFix(Path.GetDirectoryName(fixZipFullName), Path.GetFileName(fixZipFullName), "", 0, "TrrntZipping", "", "", ""));


            CheckCreateParent(fixZip.Parent);
            ReportError.LogOut("");
            ReportError.LogOut(fixZipFullName + " : " + fixZip.RepStatus);
            ReportError.LogOut("------------------------------------------------------------");
            Debug.WriteLine(fixZipFullName + " : " + fixZip.RepStatus);
            ReportError.LogOut("Zip File Status Before Fix:");
            for (int intLoop = 0; intLoop < fixZip.ChildCount; intLoop++)
                ReportError.LogOut((RvFile)fixZip.Child(intLoop));
            ReportError.LogOut("");

            ZipFile tempZipOut = null;

            ZipFile toSortCorruptOut = null;
            ZipFile toSortZipOut = null;

            RvDir toSortGame = null;
            RvDir toSortCorruptGame = null;

            ReturnCode returnCode;
            List<RvFile> fixZipTemp = new List<RvFile>();

            for (int iRom = 0; iRom < fixZip.ChildCount; iRom++)
            {
                RvFile zipFileFixing = new RvFile(FileType.ZipFile);
                fixZip.Child(iRom).CopyTo(zipFileFixing);

                if (iRom == fixZipTemp.Count)
                    fixZipTemp.Add(zipFileFixing);
                else
                    fixZipTemp[iRom] = zipFileFixing;

                ReportError.LogOut(zipFileFixing.RepStatus + " : " + fixZip.Child(iRom).FullName);

                switch (zipFileFixing.RepStatus)
                {
                    #region Nothing to copy
                    // any file we do not have or do not want in the destination zip
                    case RepStatus.Missing:
                    case RepStatus.NotCollected:
                    case RepStatus.Rename:
                    case RepStatus.Delete:
                        if (!
                              (
                            // got the file in the original zip but will be deleting it
                                (zipFileFixing.DatStatus == DatStatus.NotInDat && zipFileFixing.GotStatus == GotStatus.Got) ||
                                (zipFileFixing.DatStatus == DatStatus.NotInDat && zipFileFixing.GotStatus == GotStatus.Corrupt) ||
                                (zipFileFixing.DatStatus == DatStatus.InDatMerged && zipFileFixing.GotStatus == GotStatus.Got) ||
                                (zipFileFixing.DatStatus == DatStatus.InToSort && zipFileFixing.GotStatus == GotStatus.Got) ||
                                (zipFileFixing.DatStatus == DatStatus.InToSort && zipFileFixing.GotStatus == GotStatus.Corrupt) ||

                                // do not have this file and cannot fix it here
                                (zipFileFixing.DatStatus == DatStatus.InDatCollect && zipFileFixing.GotStatus == GotStatus.NotGot) ||
                                (zipFileFixing.DatStatus == DatStatus.InDatBad && zipFileFixing.GotStatus == GotStatus.NotGot) ||
                                (zipFileFixing.DatStatus == DatStatus.InDatMerged && zipFileFixing.GotStatus == GotStatus.NotGot)
                                )
                            )
                            ReportError.SendAndShow(Resources.FixFiles_FixZip_Error_in_Fix_Rom_Status + zipFileFixing.RepStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.DatStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.GotStatus);

                        if (zipFileFixing.RepStatus == RepStatus.Delete)
                        {
                            returnCode = DoubleCheckDelete(zipFileFixing);
                            if (returnCode != ReturnCode.Good)
                                goto ZipOpenFailed;
                        }

                        zipFileFixing.GotStatus = GotStatus.NotGot;
                        break;
                    #endregion
                    #region Copy from Original to Destination
                    // any files we are just moving from the original zip to the destination zip
                    case RepStatus.Correct:
                    case RepStatus.InToSort:
                    case RepStatus.NeededForFix:
                    case RepStatus.Corrupt:
                        {
                            if (!
                                  (
                                    (zipFileFixing.DatStatus == DatStatus.InDatCollect && zipFileFixing.GotStatus == GotStatus.Got) ||
                                    (zipFileFixing.DatStatus == DatStatus.InDatMerged && zipFileFixing.GotStatus == GotStatus.Got) ||
                                    (zipFileFixing.DatStatus == DatStatus.NotInDat && zipFileFixing.GotStatus == GotStatus.Got) ||
                                    (zipFileFixing.DatStatus == DatStatus.InToSort && zipFileFixing.GotStatus == GotStatus.Got) ||
                                    (zipFileFixing.DatStatus == DatStatus.InToSort && zipFileFixing.GotStatus == GotStatus.Corrupt)
                                  )
                                )
                                ReportError.SendAndShow(Resources.FixFiles_FixZip_Error_in_Fix_Rom_Status + zipFileFixing.RepStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.DatStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.GotStatus);

                            RvFile foundFile;

                            bool rawcopy = (zipFileFixing.RepStatus == RepStatus.InToSort) || (zipFileFixing.RepStatus == RepStatus.Corrupt);
                            // Correct      rawcopy=false
                            // NeededForFix rawcopy=false
                            // InToSort     rawcopy=true
                            // Corrupt      rawcopy=true
                            RepStatus originalStatus = zipFileFixing.RepStatus;

                            returnCode = FixFileCopy.CopyFile(
                                (RvFile)fixZip.Child(iRom),
                                ref tempZipOut,
                                Path.Combine(fixZip.Parent.FullName, "__RomVault.tmp"),
                                zipFileFixing, rawcopy,
                                out _error, out foundFile);

                            switch (returnCode)
                            {
                                case ReturnCode.Good: // correct reply to continue;
                                    if (originalStatus == RepStatus.NeededForFix)
                                        zipFileFixing.RepStatus = RepStatus.NeededForFix;
                                    break;
                                case ReturnCode.SourceCRCCheckSumError:
                                    {
                                        RvFile tFile = (RvFile)fixZip.Child(iRom);
                                        tFile.GotStatus = GotStatus.Corrupt;
                                        ReCheckFile(tFile);

                                        //decrease index so this file gets reprocessed
                                        iRom--;

                                        continue;
                                    }
                                case ReturnCode.SourceCheckSumError:
                                    {
                                        // Set the file in the zip that we thought we correctly had as missing
                                        RvFile tFile = (RvFile)fixZip.Child(iRom);
                                        if (tFile.FileRemove() == EFile.Delete)
                                        {
                                            _error = "Should not mark for delete as it is in a DAT";
                                            return ReturnCode.LogicError;
                                        }

                                        // Add in at the current location the incorrect file. (This file will be reprocessed and then at some point deleted.)
                                        fixZip.ChildAdd(foundFile, iRom);
                                        AddFoundFile(foundFile);

                                        ReCheckFile(tFile);

                                        //decrease index so this file gets reprocessed
                                        iRom--;

                                        continue;
                                    }
                                // not needed as source and destination are the same
                                // case ReturnCode.DestinationCheckSumError:  
                                default:
                                    _error = zipFileFixing.FullName + " " + zipFileFixing.RepStatus + " " + returnCode + " : " + _error;
                                    goto ZipOpenFailed;
                            }
                        }
                        break;
                    #endregion

                    #region Case.CanBeFixed
                    case RepStatus.CanBeFixed:
                    case RepStatus.CorruptCanBeFixed:
                        {
                            if (!(zipFileFixing.DatStatus == DatStatus.InDatCollect && (zipFileFixing.GotStatus == GotStatus.NotGot || zipFileFixing.GotStatus == GotStatus.Corrupt)))
                                ReportError.SendAndShow(Resources.FixFiles_FixZip_Error_in_Fix_Rom_Status + zipFileFixing.RepStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.DatStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.GotStatus);

                            ReportError.LogOut("Fixing File:");
                            ReportError.LogOut(zipFileFixing);

                            string strPath = fixZip.Parent.FullName;
                            string tempZipFilename = Path.Combine(strPath, "__RomVault.tmp");


                            if (DBHelper.IsZeroLengthFile(zipFileFixing))
                            {
                                RvFile fileIn = new RvFile(FileType.ZipFile) { Size = 0 };
                                RvFile foundFile;
                                returnCode = FixFileCopy.CopyFile(fileIn, ref tempZipOut, tempZipFilename, zipFileFixing, false, out _error, out foundFile);

                                switch (returnCode)
                                {
                                    case ReturnCode.Good: // correct reply to continue;
                                        break;
                                    default:
                                        _error = zipFileFixing.FullName + " " + zipFileFixing.RepStatus + " " + returnCode + " : " + _error;
                                        goto ZipOpenFailed;
                                }
                                break;
                            }

#if NEWFINDFIX
                            List<RvFile> lstFixRomTable = new List<RvFile>();
                            List<RvFile> family = zipFileFixing.MyFamily.Family;
                            for (int iFind = 0; iFind < family.Count; iFind++)
                            {
                                if (family[iFind].GotStatus == GotStatus.Got && FindFixes.CheckIfMissingFileCanBeFixedByGotFile(zipFileFixing, family[iFind]))
                                    lstFixRomTable.Add(family[iFind]);
                            }
#else
                            List<RvFile> lstFixRomTable;
                            DBHelper.RomSearchFindFixes(zipFileFixing, _lstRomTableSortedCRCSize, out lstFixRomTable);
#endif

                            ReportError.LogOut("Found Files To use for Fixes:");
                            foreach (RvFile t in lstFixRomTable)
                                ReportError.LogOut(t);

                            if (lstFixRomTable.Count > 0)
                            {

                                string ts = lstFixRomTable[0].Parent.FullName;
                                string sourceDir;
                                string sourceFile;
                                if (lstFixRomTable[0].FileType == FileType.ZipFile)
                                {
                                    sourceDir = Path.GetDirectoryName(ts);
                                    sourceFile = Path.GetFileName(ts);
                                }
                                else
                                {
                                    sourceDir = ts;
                                    sourceFile = "";
                                }
                                ReportProgress(new bgwShowFix(Path.GetDirectoryName(fixZipFullName), Path.GetFileName(fixZipFullName), zipFileFixing.Name, zipFileFixing.Size, "<--", sourceDir, sourceFile, lstFixRomTable[0].Name));

                                RvFile foundFile;
                                returnCode = FixFileCopy.CopyFile(lstFixRomTable[0], ref tempZipOut, tempZipFilename, zipFileFixing, false, out _error, out foundFile);
                                switch (returnCode)
                                {
                                    case ReturnCode.Good: // correct reply so continue;
                                        break;

                                    case ReturnCode.SourceCRCCheckSumError:
                                        {
                                            ReportProgress(new bgwShowFixError("CRC Error"));
                                            // the file we used for fix turns out to be corrupt

                                            RvFile tFile = (RvFile)fixZip.Child(iRom);

                                            // mark the source file as Corrupt
                                            lstFixRomTable[0].GotStatus = GotStatus.Corrupt;

                                            // recheck for the fix
                                            ReCheckFile(tFile);

                                            // if the file being used from the fix is actually from this file then we have a big mess, and we are just going to
                                            // start over on this zip.
                                            if (lstFixRomTable[0].Parent == fixZip)
                                            {
                                                returnCode = ReturnCode.StartOver;
                                                goto ZipOpenFailed;
                                            }

                                            // add the fixing source zip into the processList so that it is also reprocessed and we just changed it.
                                            if (!_processList.Contains(lstFixRomTable[0].Parent))
                                                _processList.Add(lstFixRomTable[0].Parent);

                                            // and go back one and try again.
                                            iRom--;
                                            continue;
                                        }


                                    case ReturnCode.SourceCheckSumError:
                                        {
                                            ReportProgress(new bgwShowFixError("Failed"));
                                            // the file we used for fix turns out not not match its own DAT's correct MD5/SHA1
                                            // (Problem with logic here is that it could still match the file being fixed, but this case is not correctly handled)

                                            RvFile tFile = (RvFile)fixZip.Child(iRom);

                                            // remove the file we thought we correctly had (The file that we where trying to use for the fix)
                                            if (lstFixRomTable[0].FileRemove() == EFile.Delete)
                                            {
                                                _error = "Should not mark for delete as it is in a DAT";
                                                return ReturnCode.LogicError;
                                            }

                                            // possibly use a check here to see if the index of the found file is futher down the zip and so we can just contine
                                            // instead of restarting.

                                            // add in the actual file we found
                                            lstFixRomTable[0].Parent.ChildAdd(foundFile);
                                            AddFoundFile(foundFile);

                                            // recheck for the fix
                                            ReCheckFile(tFile);

                                            // if the file being used from the fix is actually from this file then we have a big mess, and we are just going to
                                            // start over on this zip.
                                            if (lstFixRomTable[0].Parent == fixZip)
                                            {
                                                returnCode = ReturnCode.StartOver;
                                                goto ZipOpenFailed;
                                            }

                                            // add the fixing source zip into the processList so that it is also reprocessed and we just changed it.
                                            if (!_processList.Contains(lstFixRomTable[0].Parent))
                                                _processList.Add(lstFixRomTable[0].Parent);

                                            // and go back one and try again.
                                            iRom--;
                                            continue;
                                        }
                                    case ReturnCode.DestinationCheckSumError:
                                        {
                                            ReportProgress(new bgwShowFixError("Failed"));
                                            // the file we used for fix turns out not to have the correct MD5/SHA1 
                                            RvFile tFile = (RvFile)fixZip.Child(iRom);

                                            // recheck for the fix
                                            ReCheckFile(tFile);

                                            // if the file being used from the fix is actually from this file then we have a big mess, and we are just going to
                                            // start over on this zip.
                                            // The need for this is that the file being pulled in from inside this zip will be marked as Rename
                                            // and so would then automatically be deleted, in the case this exception happens, this source file instead
                                            // should be set to move to tosort. 
                                            if (lstFixRomTable[0].Parent == fixZip)
                                            {
                                                returnCode = ReturnCode.StartOver;
                                                goto ZipOpenFailed;
                                            }

                                            // and go back one and try again.
                                            iRom--;
                                            continue;
                                        }
                                    default:
                                        //_error = zipFileFixing.FullName + " " + zipFileFixing.RepStatus + " " + returnCode + Environment.NewLine + _error;
                                        goto ZipOpenFailed;
                                }

                                //Check to see if the files used for fix, can now be set to delete
                                CheckReprocessClearList();

                                foreach (RvFile tFixRom in lstFixRomTable)
                                {
                                    if (tFixRom.RepStatus == RepStatus.NeededForFix)
                                    {
                                        tFixRom.RepStatus = RepStatus.Delete;
                                        ReportError.LogOut("Setting File Status to Delete:");
                                        ReportError.LogOut(tFixRom);
                                        CheckReprocess(tFixRom, true);
                                    }
                                }
                                CheckReprocessFinalCheck();

                                _fixed++;
                            }
                            else
                                // thought we could fix it, turns out we cannot
                                zipFileFixing.GotStatus = GotStatus.NotGot;
                        }
                        break;
                    #endregion
                    #region Case.MoveToSort
                    case RepStatus.MoveToSort:
                        {
                            if (!(zipFileFixing.DatStatus == DatStatus.NotInDat && zipFileFixing.GotStatus == GotStatus.Got))
                                ReportError.SendAndShow(Resources.FixFiles_FixZip_Error_in_Fix_Rom_Status + zipFileFixing.RepStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.DatStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.GotStatus);

                            ReportError.LogOut("Moving File out to ToSort:");
                            ReportError.LogOut(zipFileFixing);
                            // move the rom out to the To Sort Directory

                            if (toSortGame == null)
                            {
                                string toSortFullName = Path.Combine(Settings.ToSort(), fixZip.Name + ".zip");
                                string toSortFileName = fixZip.Name;
                                int fileC = 0;
                                while (File.Exists(toSortFullName))
                                {
                                    fileC++;
                                    toSortFullName = Path.Combine(Settings.ToSort(), fixZip.Name + fileC + ".zip");
                                    toSortFileName = fixZip.Name + fileC;
                                }

                                toSortGame = new RvDir(FileType.Zip)
                                                 {
                                                     Name = toSortFileName,
                                                     DatStatus = DatStatus.InToSort,
                                                     GotStatus = GotStatus.Got
                                                 };
                            }

                            RvFile toSortRom = new RvFile(FileType.ZipFile)
                                                      {
                                                          Name = zipFileFixing.Name,
                                                          Size = zipFileFixing.Size,
                                                          CRC = zipFileFixing.CRC,
                                                          SHA1 = zipFileFixing.SHA1,
                                                          MD5 = zipFileFixing.MD5
                                                      };
                            toSortRom.SetStatus(DatStatus.InToSort, GotStatus.Got);
                            toSortRom.FileStatusSet(
                                FileStatus.SizeFromHeader | FileStatus.SizeVerified |
                                FileStatus.CRCFromHeader | FileStatus.CRCVerified |
                                FileStatus.SHA1FromHeader | FileStatus.SHA1Verified |
                                FileStatus.MD5FromHeader | FileStatus.MD5Verified
                                , zipFileFixing);

                            toSortGame.ChildAdd(toSortRom);

                            string destination = Path.Combine(Settings.ToSort(), toSortGame.Name + ".zip");
                            ReportProgress(new bgwShowFix(Path.GetDirectoryName(fixZipFullName), Path.GetFileName(fixZipFullName), zipFileFixing.Name, zipFileFixing.Size, "-->", "ToSort", Path.GetFileName(destination), toSortRom.Name));

                            RvFile foundFile;
                            returnCode = FixFileCopy.CopyFile((RvFile)fixZip.Child(iRom), ref toSortZipOut, destination, toSortRom, true, out _error, out foundFile);
                            switch (returnCode)
                            {
                                case ReturnCode.Good: // correct reply to continue;
                                    break;
                                //raw copying so Checksums are not checked
                                //case ReturnCode.SourceCRCCheckSumError: 
                                //case ReturnCode.SourceCheckSumError:
                                //case ReturnCode.DestinationCheckSumError: 
                                default:
                                    _error = zipFileFixing.FullName + " " + zipFileFixing.RepStatus + " " + returnCode + " : " + _error;
                                    goto ZipOpenFailed;
                            }
                            zipFileFixing.GotStatus = GotStatus.NotGot; // Changes RepStatus to Deleted
                        }
                        break;
                    #endregion
                    #region Case.MoveToCorrupt
                    case RepStatus.MoveToCorrupt:
                        {
                            if (!((zipFileFixing.DatStatus == DatStatus.InDatCollect || zipFileFixing.DatStatus == DatStatus.NotInDat) && zipFileFixing.GotStatus == GotStatus.Corrupt))
                                ReportError.SendAndShow(Resources.FixFiles_FixZip_Error_in_Fix_Rom_Status + zipFileFixing.RepStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.DatStatus + Resources.FixFiles_FixZip_Colon + zipFileFixing.GotStatus);

                            ReportError.LogOut("Moving File to Corrupt");
                            ReportError.LogOut(zipFileFixing);

                            string toSortFullName;
                            if (toSortCorruptGame == null)
                            {
                                string corruptDir = Path.Combine(Settings.ToSort(), "Corrupt");
                                if (!Directory.Exists(corruptDir))
                                {
                                    Directory.CreateDirectory(corruptDir);
                                }

                                toSortFullName = Path.Combine(corruptDir, fixZip.Name + ".zip");
                                string toSortFileName = fixZip.Name;
                                int fileC = 0;
                                while (File.Exists(toSortFullName))
                                {
                                    fileC++;
                                    toSortFullName = Path.Combine(corruptDir, fixZip.Name + fileC + ".zip");
                                    toSortFileName = fixZip.Name + fileC;
                                }

                                toSortCorruptGame = new RvDir(FileType.Zip)
                                                        {
                                                            Name = toSortFileName,
                                                            DatStatus = DatStatus.InToSort,
                                                            GotStatus = GotStatus.Got
                                                        };
                            }
                            else
                            {
                                string corruptDir = Path.Combine(Settings.ToSort(), "Corrupt");
                                toSortFullName = Path.Combine(corruptDir, toSortCorruptGame.Name + ".zip");
                            }

                            RvFile toSortCorruptRom = new RvFile(FileType.ZipFile)
                                                             {
                                                                 Name = zipFileFixing.Name,
                                                                 Size = zipFileFixing.Size,
                                                                 CRC = zipFileFixing.CRC
                                                             };
                            toSortCorruptRom.SetStatus(DatStatus.InToSort, GotStatus.Corrupt);
                            toSortCorruptGame.ChildAdd(toSortCorruptRom);

                            ReportProgress(new bgwShowFix(Path.GetDirectoryName(fixZipFullName), Path.GetFileName(fixZipFullName), zipFileFixing.Name, zipFileFixing.Size, "-->", "Corrupt", Path.GetFileName(toSortFullName), zipFileFixing.Name));

                            RvFile foundFile;
                            returnCode = FixFileCopy.CopyFile((RvFile)fixZip.Child(iRom), ref toSortCorruptOut, toSortFullName, toSortCorruptRom, true, out _error, out foundFile);
                            switch (returnCode)
                            {
                                case ReturnCode.Good: // correct reply to continue;
                                    break;

                                // doing a raw copy so not needed
                                // case ReturnCode.SourceCRCCheckSumError: 
                                // case ReturnCode.SourceCheckSumError:
                                // case ReturnCode.DestinationCheckSumError: 
                                default:
                                    _error = zipFileFixing.FullName + " " + zipFileFixing.RepStatus + " " + returnCode + " : " + _error;
                                    goto ZipOpenFailed;
                            }
                            zipFileFixing.GotStatus = GotStatus.NotGot;
                        }
                        break;
                    #endregion
                    default:



                        ReportError.UnhandledExceptionHandler("Unknown file status found " + zipFileFixing.RepStatus + " while fixing file " + fixZip.Name + " Dat Status = " + zipFileFixing.DatStatus + " GotStatus " + zipFileFixing.GotStatus);
                        break;
                }
            }


            #region if ToSort Zip Made then close the zip and add this new zip to the Database
            if (toSortGame != null)
            {
                toSortZipOut.ZipFileClose();

                toSortGame.TimeStamp = toSortZipOut.TimeStamp;
                toSortGame.DatStatus = DatStatus.InToSort;
                toSortGame.GotStatus = GotStatus.Got;
                toSortGame.ZipStatus = toSortZipOut.ZipStatus;

                RvDir toSort = (RvDir)DB.DirTree.Child(1);
                toSort.ChildAdd(toSortGame);
            }
            #endregion

            #region if Corrupt Zip Made then close the zip and add this new zip to the Database
            if (toSortCorruptGame != null)
            {
                toSortCorruptOut.ZipFileClose();

                toSortCorruptGame.TimeStamp = toSortCorruptOut.TimeStamp;
                toSortCorruptGame.DatStatus = DatStatus.InToSort;
                toSortCorruptGame.GotStatus = GotStatus.Got;

                RvDir toSort = (RvDir)DB.DirTree.Child(1);
                int indexcorrupt;
                RvDir corruptDir = new RvDir(FileType.Dir) { Name = "Corrupt", DatStatus = DatStatus.InToSort };
                int found = toSort.ChildNameSearch(corruptDir, out indexcorrupt);
                if (found != 0)
                {
                    corruptDir.GotStatus = GotStatus.Got;
                    indexcorrupt = toSort.ChildAdd(corruptDir);
                }
                ((RvDir)toSort.Child(indexcorrupt)).ChildAdd(toSortCorruptGame);
            }
            #endregion



            #region Process original Zip
            string filename = fixZip.FullName;
            if (File.Exists(filename))
            {
                if (!File.SetAttributes(filename, FileAttributes.Normal))
                {
                    int error = Error.GetLastError();
                    ReportProgress(new bgwShowError(filename, "Error Setting File Attributes to Normal. Deleting Original Fix File. Code " + error));
                }
                try
                {
                    File.Delete(filename);
                }
                catch (Exception)
                {
                    int error = Error.GetLastError();
                    _error = "Error While trying to delete file " + filename + ". Code " + error;

                    if (tempZipOut != null && tempZipOut.ZipOpen != ZipOpenType.Closed)
                        tempZipOut.ZipFileClose();

                    return ReturnCode.RescanNeeded;
                }

            }
            #endregion

            bool checkDelete = false;
            #region process the temp Zip rename it to the original Zip
            if (tempZipOut != null && tempZipOut.ZipOpen != ZipOpenType.Closed)
            {
                string tempFilename = tempZipOut.ZipFilename;
                tempZipOut.ZipFileClose();

                if (tempZipOut.LocalFilesCount() > 0)
                {
                    // now rename the temp fix file to the correct filename
                    File.Move(tempFilename, filename);
                    FileInfo nFile = new FileInfo(filename);
                    RvDir tmpZip = new RvDir(FileType.Zip)
                                       {
                                           Name = Path.GetFileNameWithoutExtension(filename),
                                           TimeStamp = nFile.LastWriteTime
                                       };
                    tmpZip.SetStatus(fixZip.DatStatus, GotStatus.Got);

                    fixZip.FileAdd(tmpZip);
                    fixZip.ZipStatus = tempZipOut.ZipStatus;
                }
                else
                {
                    File.Delete(tempFilename);
                    checkDelete = true;
                }
            }
            else
                checkDelete = true;
            #endregion

            #region Now put the New Game Status information into the Database.
            int intLoopFix = 0;
            foreach (RvFile tmpZip in fixZipTemp)
            {
                tmpZip.CopyTo(fixZip.Child(intLoopFix));

                if (fixZip.Child(intLoopFix).RepStatus == RepStatus.Deleted)
                    if (fixZip.Child(intLoopFix).FileRemove() == EFile.Delete)
                    {
                        fixZip.ChildRemove(intLoopFix);
                        continue;
                    }

                intLoopFix++;
            }
            #endregion

            if (checkDelete)
                CheckDeleteObject(fixZip);

            ReportError.LogOut("");
            ReportError.LogOut("Zip File Status After Fix:");
            for (int intLoop = 0; intLoop < fixZip.ChildCount; intLoop++)
                ReportError.LogOut((RvFile)fixZip.Child(intLoop));
            ReportError.LogOut("");

            return ReturnCode.Good;


        ZipOpenFailed:
            if (tempZipOut != null) tempZipOut.ZipFileCloseFailed();
            if (toSortZipOut != null) toSortZipOut.ZipFileCloseFailed();
            if (toSortCorruptOut != null) toSortCorruptOut.ZipFileCloseFailed();
            return returnCode;

        }