Exemple #1
0
        public void OnServerConnect(IAsyncResult ar)
        {
            Debug.Log("Client connecting");

            TcpClient client           = _listener.EndAcceptTcpClient(ar);
            PrimeNetTransportClient nc = new PrimeNetTransportClient(client)
            {
                ClientNumber = _clientList.Count + 1
            };

            _clientList.Add(nc);

            //PrimeNetService.Instance._Text.text = "The client connected: " + nc.ClientID;
            nc.DataReceived += OnDataReceived;

            Debug.Log("Listen for further connections");
            StatusMessage("The server is listening for new connections");

            var message = new PrimeNetMessage()
            {
                MessageBody = nc.ClientNumber.ToString(),
                NetMessage  = EPrimeNetMessage.ClientConnected
            };

            NetworkMessageEvent e = new NetworkMessageEvent(message);

            PublishNetworkMessage(e);

            _listener.BeginAcceptTcpClient(OnServerConnect, null);
        }
Exemple #2
0
 void PublishNetworkMessage(NetworkMessageEvent e)
 {
     if (NetworkMessageReceived != null)
     {
         NetworkMessageReceived?.Invoke(this, e);
     }
 }
Exemple #3
0
        /// <summary>
        /// Asyc method that is called whenever the listener accepts a socket connection from a client
        /// </summary>
        /// <param name="ar"></param>
        public void OnServerSocketConnect(IAsyncResult ar)
        {
            Debug.Log("Client connecting to this server: " + _listener);
            if (_listener == null)
            {
                return;
            }

            Debug.Log("The listener is still active");
            Socket socket = _listener.EndAcceptSocket(ar);

            Debug.Log("what is state of socket? " + socket);

            var addressBytes = _conn.HosHostAddress.GetAddressBytes();

            // Debug.Log("Addr1 " + _conn.HosHostAddress.Address);
            // Debug.Log("Addr2 " + _conn.HosHostAddress.GetAddressBytes().ToString());

            PrimeNetTransportClient nc = new PrimeNetTransportClient(socket, true, _conn)
            {
                ClientNumber = _clientList.Count + 1,

                RemoteEndPoint = new IPEndPoint(
                    PrimeNetUtils.StringIPToLong(_conn.HosHostAddress.ToString()),
                    (int)_conn.Port)
            };

            _clientList.Add(nc);

            nc.DataReceived += OnDataReceived;

            Debug.Log("Listen for further connections");
            StatusMessage("The server is listening for new connections");

            var message = new PrimeNetMessage()
            {
                MessageBody = nc.ClientNumber.ToString(),
                NetMessage  = EPrimeNetMessage.ClientConnected
            };

            NetworkMessageEvent e = new NetworkMessageEvent(message);

            PublishNetworkMessage(e);

            _listener.BeginAcceptSocket(OnServerSocketConnect, _listener);
        }
Exemple #4
0
 /// <summary>
 /// This handler is
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 void HandleMessageReceived(object sender, NetworkMessageEvent e)
 {
     Debug.Log("A new network message event is received, add it to the message queue");
     ProcessIncommingMessages(e.Data);
 }