public bool HandleKeyPress(char choice) { if (menu.HandleKeyPress(choice)) { return(true); } else if (choice == ( char )32) { if (menu.GetCurrent() == LEAVE) { GameController.Instance().SetDialog(null); } else if (menu.GetCurrent() == TAKE_PI && containsRaspberry) { menu.RemoveOption(TAKE_PI); bool taken = GameController.Instance().GetEquipment().Add(ItemsRepository.Instance().Get("raspberry_pi_blank")); if (taken == true) { ((Chest)InteractablesRepository.Instance().Get("chest")).ContainsRaspberry = false; containsRaspberry = false; raspberryTaken = true; menu = new Menu(new List <string>() { LEAVE }); MainQuest.OnRaspberryFound(); } } else if (menu.GetCurrent() == TAKE_DUCK && containsDuck) { containsDuck = false; menu.RemoveOption(TAKE_DUCK); bool taken = GameController.Instance().GetEquipment().Add(ItemsRepository.Instance().Get("rubber_duck")); if (taken == true) { ((Chest)InteractablesRepository.Instance().Get("chest")).ContainsDuck = false; } } return(true); } return(false); }
public bool RemoveBySlug(string slug) { return(Remove(ItemsRepository.Instance().Get(slug))); }
public bool AddBySlug(string slug) { return(Add(ItemsRepository.Instance().Get(slug))); }
public bool ContainsBySlug(string slug) { return(Contains(ItemsRepository.Instance().Get(slug))); }
public bool HandleKeyPress(char choice) { if (menu.HandleKeyPress(choice)) { return(true); } else if (choice == ( char )32) { if (menu.GetCurrent() == CONTROL) { state = 1; if (mounted) { menu = new Menu(new List <string>() { FINANCIALS, SILENCE }); } else { menu = new Menu(new List <string>() { FAILED }); } } else if (menu.GetCurrent() == FAILED) { GameController.Instance().GameOver(); } else if (menu.GetCurrent() == FINANCIALS || (state == 0 && menu.GetCurrent() == SILENCE) || (state == 1 && menu.GetCurrent() == SILENCE)) { state = 2; menu = new Menu(new List <string>() { NEXT }); } else if (menu.GetCurrent() == NEXT) { state++; if (state == 6) { menu = new Menu(new List <string>() { LET_HIM_GO, TAKE_CARD }); MainQuest.OnTyrellLeft(); } } else if (menu.GetCurrent() == LET_HIM_GO) { GameController.Instance().SetDialog(null); } else if (menu.GetCurrent() == TAKE_CARD) { state = 7; menu = new Menu(new List <string>() { END }); GameController.Instance().GetEquipment().Add(ItemsRepository.Instance().Get("magnetic_card")); } else if (menu.GetCurrent() == END) { GameController.Instance().SetDialog(null); } return(true); } return(false); }