//Play Button - Starts Game
        private async void Play_Click(object sender, RoutedEventArgs e)
        {
            //Initiate values for global parameters
            InPlay                      = true;
            AttemptCnt                  = 10;
            UserHint.HintCnt            = 3;
            UserHint.nonMatchRangeExist = false;
            UserInput.histList.Clear();

            //Open UI Main Game to retrieve user input
            UserInput uiGame = new UserInput();

            uiGame.Show();
            HelpWindow openHelp = new HelpWindow();

            openHelp.Show();

            //Http GET - web Random Integer API call to get random number combination
            await NumberRequest.GetRanComb();

            this.Close();
        }
        //Player reference redirect options-----------------------
        //Help Button - List Game Rules for Player
        private void Help_Btn(object sender, RoutedEventArgs e)
        {
            HelpWindow openHelp = new HelpWindow();

            openHelp.Show();
        }