//-------------------------------- #endregion //=========== READING ============ #region Reading /**<summary>Reads the object data.</summary>*/ protected void Read(BinaryReader reader, bool quickLoad = false) { // Read the header ReadHeader(reader); // Read the string table entries stringTable.Read(reader, NumStringTableEntries); // Read the group info if (HasGroupInfo) { groupInfo.Read(reader); } // Read the optional section ReadOptional(reader); if (HasGraphics) { // Read the image directory imageDirectory.Read(reader, quickLoad); // Read the graphics data graphicsData.Read(reader); } }
//=========== LOADING ============ #region Loading /**<summary>Returns an object loaded from the specified stream.</summary>*/ public static GraphicsData FromStream(Stream stream) { GraphicsData graphicsData = new GraphicsData(); BinaryReader reader = new BinaryReader(stream); graphicsData.imageDirectory.Read(reader); graphicsData.Read(reader); return(graphicsData); }