protected virtual void Awake() { scaler = gameObject.AddComponent <MarkerScaler> (); gameObject.AddComponent <MarkerVisibility> ().SettingsToggle = Settings.show_marker_com; }
protected virtual void Awake() { scaler = gameObject.AddComponent<MarkerScaler> (); gameObject.AddComponent<MarkerVisibility> ().RCSBAToggle = Settings.show_marker_com; }