protected virtual void Awake()
 {
     scaler = gameObject.AddComponent <MarkerScaler> ();
     gameObject.AddComponent <MarkerVisibility> ().SettingsToggle = Settings.show_marker_com;
 }
Exemple #2
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 protected virtual void Awake()
 {
     scaler = gameObject.AddComponent<MarkerScaler> ();
     gameObject.AddComponent<MarkerVisibility> ().RCSBAToggle = Settings.show_marker_com;
 }