public QVector2D(QVector4D vector) : this((Type) null) { CreateProxy(); interceptor.Invoke("QVector2D#", "QVector2D(const QVector4D&)", typeof(void), typeof(QVector4D), vector); }
public QVector4D Map(QVector4D point) { return (QVector4D) interceptor.Invoke("map#", "map(const QVector4D&) const", typeof(QVector4D), typeof(QVector4D), point); }
public void SetRow(int index, QVector4D value) { interceptor.Invoke("setRow$#", "setRow(int, const QVector4D&)", typeof(void), typeof(int), index, typeof(QVector4D), value); }
public void SetUniformValueArray(int location, QVector4D values, int count) { interceptor.Invoke("setUniformValueArray$#$", "setUniformValueArray(int, const QVector4D*, int)", typeof(void), typeof(int), location, typeof(QVector4D), values, typeof(int), count); }
public void SetUniformValueArray(string name, QVector4D values, int count) { interceptor.Invoke("setUniformValueArray$#$", "setUniformValueArray(const char*, const QVector4D*, int)", typeof(void), typeof(string), name, typeof(QVector4D), values, typeof(int), count); }
public void SetUniformValue(int location, QVector4D value) { interceptor.Invoke("setUniformValue$#", "setUniformValue(int, const QVector4D&)", typeof(void), typeof(int), location, typeof(QVector4D), value); }
public void SetUniformValue(string name, QVector4D value) { interceptor.Invoke("setUniformValue$#", "setUniformValue(const char*, const QVector4D&)", typeof(void), typeof(string), name, typeof(QVector4D), value); }
public void SetAttributeArray(string name, QVector4D values, int stride) { interceptor.Invoke("setAttributeArray$#$", "setAttributeArray(const char*, const QVector4D*, int)", typeof(void), typeof(string), name, typeof(QVector4D), values, typeof(int), stride); }
public void SetAttributeArray(string name, QVector4D values) { interceptor.Invoke("setAttributeArray$#", "setAttributeArray(const char*, const QVector4D*)", typeof(void), typeof(string), name, typeof(QVector4D), values); }
public void SetAttributeArray(int location, QVector4D values) { interceptor.Invoke("setAttributeArray$#", "setAttributeArray(int, const QVector4D*)", typeof(void), typeof(int), location, typeof(QVector4D), values); }
public static double DotProduct(QVector4D v1, QVector4D v2) { return (double) staticInterceptor.Invoke("dotProduct##", "dotProduct(const QVector4D&, const QVector4D&)", typeof(double), typeof(QVector4D), v1, typeof(QVector4D), v2); }
public static QDataStream Write(QDataStream arg1, QVector4D arg2) { return (QDataStream) staticInterceptor.Invoke("operator<<##", "operator<<(QDataStream&, const QVector4D&)", typeof(QDataStream), typeof(QDataStream), arg1, typeof(QVector4D), arg2); }
public static QDataStream Read(QDataStream arg1, QVector4D arg2) { return (QDataStream) staticInterceptor.Invoke("operator>>##", "operator>>(QDataStream&, QVector4D&)", typeof(QDataStream), typeof(QDataStream), arg1, typeof(QVector4D), arg2); }
public static bool QFuzzyCompare(QVector4D v1, QVector4D v2) { return (bool) staticInterceptor.Invoke("qFuzzyCompare##", "qFuzzyCompare(const QVector4D&, const QVector4D&)", typeof(bool), typeof(QVector4D), v1, typeof(QVector4D), v2); }