public QRegion Xored(QRegion r) { return (QRegion) interceptor.Invoke("xored#", "xored(const QRegion&) const", typeof(QRegion), typeof(QRegion), r); }
public QRegion Intersected(QRegion r) { return (QRegion) interceptor.Invoke("intersected#", "intersected(const QRegion&) const", typeof(QRegion), typeof(QRegion), r); }
public QRegion Subtracted(QRegion r) { return (QRegion) interceptor.Invoke("subtracted#", "subtracted(const QRegion&) const", typeof(QRegion), typeof(QRegion), r); }
public QPaintEvent(QRegion paintRegion) : this((Type)null) { CreateProxy(); interceptor.Invoke("QPaintEvent#", "QPaintEvent(const QRegion&)", typeof(void), typeof(QRegion), paintRegion); }
public void Render(QPainter painter, QRegion clip) { interceptor.Invoke("render##", "render(QPainter*, const QRegion&)", typeof(void), typeof(QPainter), painter, typeof(QRegion), clip); }
public void SetMask(QRegion arg1) { interceptor.Invoke("setMask#", "setMask(const QRegion&)", typeof(void), typeof(QRegion), arg1); }
public void Repaint(QRegion arg1) { interceptor.Invoke("repaint#", "repaint(const QRegion&)", typeof(void), typeof(QRegion), arg1); }
public void Scroll(int dx, int dy, int x, int y, int width, int height, QRegion exposed) { interceptor.Invoke("scroll$$$$$$#", "scroll(int, int, int, int, int, int, QRegion*)", typeof(void), typeof(int), dx, typeof(int), dy, typeof(int), x, typeof(int), y, typeof(int), width, typeof(int), height, typeof(QRegion), exposed); }
public void Scroll(int dx, int dy, QRect rect, QRegion exposed) { interceptor.Invoke("scroll$$##", "scroll(int, int, const QRect&, QRegion*)", typeof(void), typeof(int), dx, typeof(int), dy, typeof(QRect), rect, typeof(QRegion), exposed); }
protected void DrawTree(QPainter painter, QRegion region) { interceptor.Invoke("drawTree##", "drawTree(QPainter*, const QRegion&) const", typeof(void), typeof(QPainter), painter, typeof(QRegion), region); }
private void MoveShot() { QRegion region = new QRegion(ShotRect()); timerCount++; QRect shotR = ShotRect(); if (shotR.Intersects(TargetRect())) { autoShootTimer.Stop(); Emit.Hit(); Emit.CanShoot(true); } else if (shotR.X() > Width() || shotR.Y() > Height() || shotR.Intersects(BarrierRect())) { autoShootTimer.Stop(); Emit.Missed(); Emit.CanShoot(true); } else { region = region.Unite(shotR); } Update(region); }
public void AddRegion(QRegion region) { interceptor.Invoke("addRegion#", "addRegion(const QRegion&)", typeof(void), typeof(QRegion), region); }
public void SetSystemClip(QRegion baseClip) { interceptor.Invoke("setSystemClip#", "setSystemClip(const QRegion&)", typeof(void), typeof(QRegion), baseClip); }
public QPaintEvent(QRegion paintRegion) : this((Type) null) { CreateProxy(); interceptor.Invoke("QPaintEvent#", "QPaintEvent(const QRegion&)", typeof(void), typeof(QRegion), paintRegion); }
public QRegion(QRect r, QRegion.RegionType t) : this((Type) null) { CreateProxy(); interceptor.Invoke("QRegion#$", "QRegion(const QRect&, QRegion::RegionType)", typeof(void), typeof(QRect), r, typeof(QRegion.RegionType), t); }
public void Render(QPainter arg1, QRegion clip) { interceptor.Invoke("render##", "render(QPainter*, const QRegion&)", typeof(void), typeof(QPainter), arg1, typeof(QRegion), clip); }
public void SetClipRegion(QRegion arg1, Qt.ClipOperation op) { interceptor.Invoke("setClipRegion#$", "setClipRegion(const QRegion&, Qt::ClipOperation)", typeof(void), typeof(QRegion), arg1, typeof(Qt.ClipOperation), op); }
public void Render(QPainter arg1, QWebFrame.RenderLayer layer, QRegion clip) { interceptor.Invoke("render#$#", "render(QPainter*, QWebFrame::RenderLayer, const QRegion&)", typeof(void), typeof(QPainter), arg1, typeof(QWebFrame.RenderLayer), layer, typeof(QRegion), clip); }
public void Render(QPainter painter, QPoint targetOffset, QRegion sourceRegion, uint renderFlags) { interceptor.Invoke("render###$", "render(QPainter*, const QPoint&, const QRegion&, QWidget::RenderFlags)", typeof(void), typeof(QPainter), painter, typeof(QPoint), targetOffset, typeof(QRegion), sourceRegion, typeof(uint), renderFlags); }
public QRegion Map(QRegion r) { return((QRegion)interceptor.Invoke("map#", "map(const QRegion&) const", typeof(QRegion), typeof(QRegion), r)); }
public static QDataStream Read(QDataStream arg1, QRegion arg2) { return (QDataStream) staticInterceptor.Invoke("operator>>##", "operator>>(QDataStream&, QRegion&)", typeof(QDataStream), typeof(QDataStream), arg1, typeof(QRegion), arg2); }
public QRegion Eor(QRegion r) { return (QRegion) interceptor.Invoke("eor#", "eor(const QRegion&) const", typeof(QRegion), typeof(QRegion), r); }
protected void SetDirtyRegion(QRegion region) { interceptor.Invoke("setDirtyRegion#", "setDirtyRegion(const QRegion&)", typeof(void), typeof(QRegion), region); }
public bool Intersects(QRegion r) { return (bool) interceptor.Invoke("intersects#", "intersects(const QRegion&) const", typeof(bool), typeof(QRegion), r); }
public QRegion Map(QRegion r) { return (QRegion) interceptor.Invoke("map#", "map(const QRegion&) const", typeof(QRegion), typeof(QRegion), r); }
public QRegion Unite(QRegion r) { return (QRegion) interceptor.Invoke("unite#", "unite(const QRegion&) const", typeof(QRegion), typeof(QRegion), r); }
public QRegion Unite(QRegion r) { return((QRegion)interceptor.Invoke("unite#", "unite(const QRegion&) const", typeof(QRegion), typeof(QRegion), r)); }
public QRegion(int x, int y, int w, int h, QRegion.RegionType t) : this((Type) null) { CreateProxy(); interceptor.Invoke("QRegion$$$$$", "QRegion(int, int, int, int, QRegion::RegionType)", typeof(void), typeof(int), x, typeof(int), y, typeof(int), w, typeof(int), h, typeof(QRegion.RegionType), t); }
public QRegion Eor(QRegion r) { return((QRegion)interceptor.Invoke("eor#", "eor(const QRegion&) const", typeof(QRegion), typeof(QRegion), r)); }
public QRegion(QRegion region) : this((Type) null) { CreateProxy(); interceptor.Invoke("QRegion#", "QRegion(const QRegion&)", typeof(void), typeof(QRegion), region); }
public QRegion Intersected(QRegion r) { return((QRegion)interceptor.Invoke("intersected#", "intersected(const QRegion&) const", typeof(QRegion), typeof(QRegion), r)); }
public void SetClipRegion(QRegion arg1) { interceptor.Invoke("setClipRegion#", "setClipRegion(const QRegion&)", typeof(void), typeof(QRegion), arg1); }
public QRegion Subtracted(QRegion r) { return((QRegion)interceptor.Invoke("subtracted#", "subtracted(const QRegion&) const", typeof(QRegion), typeof(QRegion), r)); }
public void Update(QRegion arg1) { interceptor.Invoke("update#", "update(const QRegion&)", typeof(void), typeof(QRegion), arg1); }
public QRegion Xored(QRegion r) { return((QRegion)interceptor.Invoke("xored#", "xored(const QRegion&) const", typeof(QRegion), typeof(QRegion), r)); }
public void Render(QPainter painter, QPoint targetOffset, QRegion sourceRegion) { interceptor.Invoke("render###", "render(QPainter*, const QPoint&, const QRegion&)", typeof(void), typeof(QPainter), painter, typeof(QPoint), targetOffset, typeof(QRegion), sourceRegion); }
public bool Intersects(QRegion r) { return((bool)interceptor.Invoke("intersects#", "intersects(const QRegion&) const", typeof(bool), typeof(QRegion), r)); }
private void moveShot() { QRegion region = new QRegion(shotRect()); timerCount++; QRect shotR = shotRect(); if (shotR.Intersects(targetRect())) { autoShootTimer.Stop(); Emit.hit(); } else if (shotR.X() > Width() || shotR.Y() > Height()) { autoShootTimer.Stop(); Emit.missed(); } else { region = region.Unite(new QRegion(shotR)); } Update(region); }
public QRegion(QRegion region) : this((Type)null) { CreateProxy(); interceptor.Invoke("QRegion#", "QRegion(const QRegion&)", typeof(void), typeof(QRegion), region); }
public static QDataStream Write(QDataStream arg1, QRegion arg2) { return (QDataStream) staticInterceptor.Invoke("operator<<##", "operator<<(QDataStream&, const QRegion&)", typeof(QDataStream), typeof(QDataStream), arg1, typeof(QRegion), arg2); }