Exemple #1
0
        internal void Shoot(string data)
        {
            QuixConsole.WriteLine(data);
            ShootMessage j2 = JsonConvert.DeserializeObject <ShootMessage>(data);
            //objects[]
            Player2 onb2 = (Player2)simulator.users[j2.client].player;

            // Simulation.Awakener.AwakenBody(ob.bodyHandle);
            onb2.Shoot(j2);
        }
Exemple #2
0
 public void Shoot(ShootMessage message)
 {
     if (Agent.ActualState() == snappedState)
     {
         QuixConsole.WriteLine("Shotting");
         shotState.message = message;
         Agent.ChangeState(shotState);
         Agent.Lock(130);
     }
     else
     {
     }
 }