Exemple #1
0
        public virtual void Enable(bool enable, bool clearTextOnEnable = true)
        {
            if (enable)
            {
                Animator animator = QuickSingletonManager.GetInstance <QuickVRManager>().GetAnimatorTarget();
                if (animator)
                {
                    Vector2   hSize = GetComponent <RectTransform>().GetSizeHalf();
                    Transform t     = QuickVRManager.IsXREnabled() ? animator.transform : Camera.main.transform;
                    Vector3   pos   = animator.GetBoneTransform(HumanBodyBones.Head).position;
                    transform.position = pos - (t.right * hSize.x) + (t.up * hSize.y) + t.forward * 2;
                    transform.rotation = t.rotation;
                }
            }

            foreach (Transform t in transform)
            {
                t.gameObject.SetActive(enable);
            }

            if (enable && clearTextOnEnable)
            {
                SetText("");
            }

            if (!QuickVRManager.IsXREnabled())
            {
                InputManagerKeyboard iManager = QuickSingletonManager.GetInstance <InputManager>().GetComponentInChildren <InputManagerKeyboard>();
                iManager.enabled = !enable;
                _rootKeys.gameObject.SetActive(false);
            }

            _isEnabled = enable;
        }
Exemple #2
0
        protected virtual void UpdateKeyboardMono()
        {
            if (InputManagerKeyboard.GetKeyUp(Key.LeftShift))
            {
                ToggleShift();
            }

            foreach (QuickKeyboardKey k in _keys)
            {
                if (k._keyCode != Key.None && InputManagerKeyboard.GetKeyDown(k._keyCode))
                {
                    k.DoAction();
                }
            }
        }