public UInt32 ReadUInt32() { byte[] bytes = ReadBytes(4); UInt32 result = ByteUtilities.ToUInt32(bytes); return(result); }
public uint ReadUInt32() { return(ByteUtilities.ToUInt32(ReadBytes(4))); }
public UInt32 ReadUInt32() { byte[] bytes = ReadBytes(4); UInt32 result = ByteUtilities.ToUInt32(bytes); return(result); }
public uint ReadUInt32() { return(ByteUtilities.ToUInt32(ReadBytes(4))); }