public void Compute(IUndirectedGraph <string, Edge <string> > g)
        {
            Dictionary <Edge <string>, double> distances = new Dictionary <Edge <string>, double>();

            foreach (Edge <string> edge in g.Edges)
            {
                distances.Add(edge, 1);
            }
            PrimMinimumSpanningTreeAlgorithm <string, Edge <string> > prim = new PrimMinimumSpanningTreeAlgorithm <string, Edge <string> >(g, distances);

            VertexPredecessorRecorderObserver <string, Edge <string> > predecessors = new VertexPredecessorRecorderObserver <string, Edge <string> >();

            predecessors.Attach(prim);
            prim.Compute();

            foreach (string v in g.Vertices)
            {
                Edge <string> edge;
                if (predecessors.VertexPredecessors.TryGetValue(v, out edge))
                {
                    Console.WriteLine("{0}: {1}", v, edge);
                }
                else
                {
                    Console.WriteLine("{0}", v);
                }
            }
        }
Exemple #2
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 public EdgeHeap(PrimMinimumSpanningTreeAlgorithm <TVertex, TEdge> algorithm)
 {
     this.algorithm = algorithm;
     heap           = new List <TEdge>();
 }